auto translate when using motion puppet walk


https://forum.reallusion.com/Topic293243.aspx
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By jamie3d - 8 Years Ago
It would be cool if when using the motion puppet to design a walk you had the option to have it either on the spot as it is now or walking forward.
a bit of hidden code that worked out if the walk speed was set to x then it should translate in z by y
at the moment trying to not get sliding feet is almost impossible.

cheers