Hey All,
While working on my project, I was wondering about real-footage tracking... just for matter of experimenting of course, since I would like to experiment this area with iClone + Real Footage (moving camera).
I was wondering if anyone here already have an idea (or even better: a video tutorial) how to put an iClone animated character into a real footage.
But I'm not talking about a still-camera... I'm talking about a moving camera who can be tracked in Blender (I love it's fast tracking compare to others, but it's just me).
With a still camera it's super easy, just importing the footage to iClone and render... but that's not what I want to experiment. ;)
So... how should I do that?
I can track a footage in Blender as I said, but I don't have a data file-export from iClone to Blender so I need to do this manually somehow, I just don't know how to get into it.
I thought about put some objects around the character for tracking the scene but... what is it good for, I don't need to track the iClone scene, I need to track the real footage which is done in Blender anyway.
How would you solve this thing, please share I'm very curious to do some tests while learning iClone in so many weird areas and combinations.
Thanks ahead and sorry about my bad English.