Profile Picture

3ds Max Workflow

Posted By Miranda (RL) 8 Years Ago
You don't have permission to rate!
Author
Message
Miranda (RL)
Miranda (RL)
Posted 8 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 1.8K, Visits: 11.2K
Character Creator works with most 3rd party application. Please post your methods and findings here for the community as a whole. Thank you all for your contribution! Smile

Workflowhttps://forum.reallusion.com/FindPost291517.aspx

Edited
8 Years Ago by Miranda (RL)
Miranda (RL)
Miranda (RL)
Posted 8 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 1.8K, Visits: 11.2K
This is the workflow of CC and 3ds Max (for reference only)

1. Export your base shape to FBX from CC.
https://forum.reallusion.com/uploads/images/252acddc-e15d-40e9-894b-18df.png

2. Import into 3dx Max and create cloth, you can use the "Skin Wrap" function to quickly bind the cloth to the skeleton.
https://forum.reallusion.com/uploads/images/b20d2567-5550-45e0-999f-e31c.png

3. Export FBX, FBX 2012 is recommend. You could choose both Binary and ASCII. The axis conversion choose Z-Up.
https://forum.reallusion.com/uploads/images/4452a3fe-949c-4f37-9daa-fd0c.png

4. Import into CC
https://forum.reallusion.com/uploads/images/26989f6d-da36-48c2-ad1d-cb19.png

5. Set cloth layer and type
https://forum.reallusion.com/uploads/images/fc7312b3-47e3-4b50-892b-ebe7.png

6. Enable the appearance editor to modify texture or using Texture setting in Material tab to choose your image.
https://forum.reallusion.com/uploads/images/33afb0d5-ca1c-46f0-9280-556e.png

7. Save it.
Skuzzlebutt
Skuzzlebutt
Posted 8 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 580, Visits: 8.6K
this works very fast and good,
with a little extra prep work
most conversions are nearly effortless. i might add a tutorial with all the tips i
came up with trying this out.


.
Miranda (RL)
Miranda (RL)
Posted 8 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)Distinguished Member (62.8K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 1.8K, Visits: 11.2K
budbundy (7/21/2016)
this works very fast and good,
with a little extra prep work
most conversions are nearly effortless. i might add a tutorial with all the tips i
came up with trying this out.


Hi budbundy, thanks and look forward to your sharing. Smile



Reading This Topic