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Can you move an entire animation?

Posted By Jsted 9 Years Ago
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Jsted
Jsted
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I'm using CrazyTalk Animation 2 Pipeline for Mac.

Is there a way to move an entire animation rather than having to select each transformation point? For instance, I've built a simple car animation that starts at X = -214 and ends at X = -140. I want to drag the entire car animation to have the animation start at X = -194 and end at X = -120. I want to drag the car and have both points update but can't seem to find a way to do it. I tried selecting all of the transformation points but when I drag the car it only updates a single point.
Also, when I use collect clip to export an animation it creates a file but when I drag it on top of an object it doesn't create an animation. I've done this before on my PC - does it not work on a Mac (the same way you can't import a video on Mac)?

Thanks for your help.
jmcmahon
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i love how no one replies to even simple questions like this...
in short, unfortunately no - there is no way that i have yet found to move multiple transformation points (assuming you are referring to the gray dots in the stage and not the timeline).

For collect clip, i'm not familiar with that yet - sorry.
Peter (RL)
Peter (RL)
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Jsted (5/25/2016)
I'm using CrazyTalk Animation 2 Pipeline for Mac.

Is there a way to move an entire animation rather than having to select each transformation point? For instance, I've built a simple car animation that starts at X = -214 and ends at X = -140. I want to drag the entire car animation to have the animation start at X = -194 and end at X = -120. I want to drag the car and have both points update but can't seem to find a way to do it. I tried selecting all of the transformation points but when I drag the car it only updates a single point.
Also, when I use collect clip to export an animation it creates a file but when I drag it on top of an object it doesn't create an animation. I've done this before on my PC - does it not work on a Mac (the same way you can't import a video on Mac)?

Thanks for your help.


To adjust transform keyframes just select the first keyframe and move your prop to the new position and then select the second keyframe and adjust the positioning of the prop again. You can't adjust X,Y,Z data in one go. If you need to adjust the start position of the keyframes on the timeline, you can select them all and then drag them along the timeline.

For the Collect Clip problem, you should find it works exactly the same way on a Mac as it does on Windows. Please take a look HERE for help on using Collect Clip.


                                                                

Peter
Forum Administrator

www.reallusion.com





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