Hi all,
I am trailing Iclone to see if I can incorporate it into my game dev workflow. The tools to create the characters and animate/voice for my cut scenes are great. Certainly would be my choice on that score but I cannot get a clean import into unity. All the tutorials seem straight forward (basically click export - how hard can it be i thought!) but the animation is always off. sometimes arms are reversed so fling backwards other times the neck is completely snapped back. Is it a trial issue or some setup i am missing?
Animation looks fine in iclone and 3dxchange. 3dxchange states that export was successful.