I've imported a character into UE4 and having some issues retargeting the skeleton to use with UE4 Animations. Any ideas on how to fix this issue? The character is completely warped. I have been able to export the animations from UE4 into fbx files and converted them using iClone 3DXhange with some good results. But then I will have to reconstruct my animation Blueprints in UE4. Also, if there are any freelancers that would like to help, give me a shout. Basically, I am building a fps and need to get all character animations working before moving.
Thanks... Below is an image from my retargeting.