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Animating car crashes in iClone?

Posted By Ibis Fernandez 8 Years Ago
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Ibis Fernandez
Ibis Fernandez
Posted 8 Years Ago
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What is the best way to go about animating car crashes in iClone, Including body damage?

Just my luck, i finally start using iClone as a pro offering to my clients. My first job was a crime scene reconstruction where a lady gets hit by a car. It went fine, though it would have been nice to have been able to add a little bit of debris.

The second job required a character taking off his clothes in the desert somewhere.. lo an behold i cant actually animate that in iClone cause the clothing is not independent, so i had to cheat using creative camera switching hahaha

Now Im being asked to do another crime scene reconstruction, this time involving two giant trucks colliding.... i don't think i can get away with creative camera switching. I have to actually show the damage happening.

Any advice!?




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Ibis Fernandez   |   (available for hire)
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Professional Animator, Filmmaker | Creator of the highest quality (modular) G2 rigs for cartoon animator and developer of Toon Titan and Puppet Producer 
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Cricky
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Soft Cloth Collision should be all you need:  For Debris, it would take a little more, but the hard part is keeping the collision.  If you have two vehicles coming together and you want them both damaged, just put a block between the two where they meet.





Ibis Fernandez (4/8/2016)
What is the best way to go about animating car crashes in iClone, Including body damage?

Just my luck, i finally start using iClone as a pro offering to my clients. My first job was a crime scene reconstruction where a lady gets hit by a car. It went fine, though it would have been nice to have been able to add a little bit of debris.

The second job required a character taking off his clothes in the desert somewhere.. lo an behold i cant actually animate that in iClone cause the clothing is not independent, so i had to cheat using creative camera switching hahaha

Now Im being asked to do another crime scene reconstruction, this time involving two giant trucks colliding.... i don't think i can get away with creative camera switching. I have to actually show the damage happening.

Any advice!?






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If I only had Cricky's skills maybe I could have added damage to my little crash scene from long ago...




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Ibis Fernandez
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Thanks guys!


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Ibis Fernandez   |   (available for hire)
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Professional Animator, Filmmaker | Creator of the highest quality (modular) G2 rigs for cartoon animator and developer of Toon Titan and Puppet Producer 
Author of Flash Animation and Cartooning: A Creative Guide
>>> be sure to check out http://toontitan.com for professional grade assets, templates, and custom tools for Cartoon Animator and more.
Cricky
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It is such a good scene,  you should remake it with the impact  Just a suggestion.

mark (4/8/2016)
If I only had Cricky's skills maybe I could have added damage to my little crash scene from long ago...






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If I had you lookin' over my shoulder Cricky maybe I could...Tongue


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animagic
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I did something with soft cloth and Bullet physics a while ago (iClone 5):



The advantage of using soft cloth under PhysX is that you can bake the result.



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johnschneider066
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So the question was also asked “how to make a car hit a pedestrian?”
I have tried it using the installed Jeep and my avatar, but my avatar always floats into the Jeep instead of being knocked down. I activated Physics for the Jeep and tried every setting, Kinematic, dynamic, etc. I created a path for the Jeep leading right through me.
any suggestions greatly appreciated.
animagic
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johnschneider066 (6/8/2021)
So the question was also asked “how to make a car hit a pedestrian?”
I have tried it using the installed Jeep and my avatar, but my avatar always floats into the Jeep instead of being knocked down. I activated Physics for the Jeep and tried every setting, Kinematic, dynamic, etc. I created a path for the Jeep leading right through me.
any suggestions greatly appreciated.

My past is following me...Unsure

To apply physics to a character you need to attach dummy props to the character. The dummy props can then interact with other objects. You would have to experiment where to place those dummy objects.


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johnschneider066
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Thank you so much. I will try that.



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