|
Ibis Fernandez
|
Ibis Fernandez
Posted 9 Years Ago
|
|
Group: Forum Members
Last Active: 11 Months Ago
Posts: 1.2K,
Visits: 4.3K
|
yes you can rotate the points anyway you like it only uses the position information, It doesnt actually matter what the size or rotation of the point is.
 Ibis Fernandez | (available for hire) ---------------------------------------------------------------------------------------- Professional Animator, Filmmaker | Creator of the highest quality (modular) G2 rigs for cartoon animator and developer of Toon Titan and Puppet Producer Author of Flash Animation and Cartooning: A Creative Guide >>> be sure to check out http://toontitan.com for professional grade assets, templates, and custom tools for Cartoon Animator and more.
|
|
post_76
|
post_76
Posted 9 Years Ago
|
|
Group: Forum Members
Last Active: 5 Years Ago
Posts: 70,
Visits: 311
|
Oh found out how... Apparently I need to be extremely precise on clicking the pivot point. Can I rotate the pivot point without rotating the sprite? In case I was a tiny bit off while designing
|
|
post_76
|
post_76
Posted 9 Years Ago
|
|
Group: Forum Members
Last Active: 5 Years Ago
Posts: 70,
Visits: 311
|
I'm building my own character using swf sprites from coreldraw. It seems it puts the pivot points in the middle of the sprite and not by the joint. How do I move them?
|