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Model and prop Materials

Posted By Alien Maniac 10 Years Ago
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Alien Maniac
Alien Maniac
Posted 10 Years Ago
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Last Active: 5 Years Ago
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I have Substance Painter and designer. I am not a modeler. In iClone I have tried to use some of the models/props to paint but the real problem is that the creator of them has not made that possible. The UV maps are so lacking. That means we can only paint or put materials on what UV we have available. This is very bad for us that want to fully custom paint or put on materials to our models and props for a project.

I understand that the Models can be unwrapped and then remapped but that is a huge process (well to me) and so we have to pay someone to do that. I know that modeling is hard work but why not give users of your 3d creations the needed UV Map options?

Quality models and props are an issue too. I saw that Hollywood offers Super Quality items for a Huge price, LOL Yes that is life, you get what you pay for, right? I have made purchases that claimed to be full UV and were not (on other 3d model shops).

What are your thoughts on this? Are you satisfied with your purchased 3d models/props as they are? Can it be done better by the modelers? Should they provide us with  full UV maps? Is it too much work for them to do?

I guess my point here is that we do need full UV options on our items we purchase so we can have the options needed for custom painting or adding materials in iClone for our specific needs on our movie projects.

Other than all of us learning 3d modeling is there another solution? iClone gives us a great ability to do so much but without the FULL  UV maps we need it seems pointless to buy 3d  models/props without them! Also what about the component names too? So confusing and what is this or that area? Such a waste of our time without proper IDs. AND when modelers add things like texts and numbers to items that we can not remove or change without PS? Not all of have PS or experience to do that.

If 3d modelers did this they may actually sell more items.

YOUR THOUGHTS AND KNOWLEDGE NEEDED......



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Forum Post Model and prop Materials By Alien Maniac ( 10 Years Ago )
Forum Post I have encountered low resolution texturing but I can't say I have... By urbanlamb ( 10 Years Ago )
Forum Post I agree that a lot (?) of props are not made with good UV maps. Most... By justaviking ( 10 Years Ago )
Forum Post Now the problem might be that the model has only one material Id . in... By bluemidget666 ( 10 Years Ago )
Forum Post bluemidget666 Ahh Thank you, but It isn't about any specific model,... By Alien Maniac ( 10 Years Ago )
Forum Post lol i am confused are you saying that when you click this button there... By urbanlamb ( 10 Years Ago )
Forum Post urbanlamb What I am saying is that in the materials editor if the... By Alien Maniac ( 10 Years Ago )
Forum Post Alas I must confess I dont understand if it has a uvmap it can be... By urbanlamb ( 10 Years Ago )
Forum Post Let me explain it this way: If you have a car. AND it has 1 uv... By Alien Maniac ( 10 Years Ago )
Forum Post [quote][b]Bray42 (3/10/2016)[/b][hr]Let me explain it this way: If... By urbanlamb ( 10 Years Ago )
Forum Post LOL Like I stated... I am a 3d Dummy! I am definitely not the guy to... By Alien Maniac ( 10 Years Ago )
Forum Post The solution is coming once RL use full PBR you will get many more... By bluemidget666 ( 10 Years Ago )
Forum Post [quote][b]urbanlamb (3/10/2016)[/b][hr]Here is something I got that... By justaviking ( 10 Years Ago )
Forum Post I find too many UV maps that make poor use of the available pixels.... By bluemidget666 ( 10 Years Ago )
Forum Post [quote][b]justaviking (3/11/2016)[/b][hr][quote][b]urbanlamb... By urbanlamb ( 10 Years Ago )
Forum Post @Urbanlamb, That was a fair reply to my comments. I just used the... By justaviking ( 10 Years Ago )
Forum Post Substances alongside your models will become the norm so you can... By bluemidget666 ( 10 Years Ago )
Forum Post " The UV maps are so lacking" Can you precise? But today with the... By mtakerkart ( 10 Years Ago )
Forum Post Lol!! I'm on a project with ship..! I'm completely illiterate with UV... By mtakerkart ( 10 Years Ago )
Forum Post sketchup.. I ignore that :) (maybe that is where these models are... By urbanlamb ( 10 Years Ago )
Forum Post i think what the issue Bray42 has is most store bought models have 1... By bluemidget666 ( 10 Years Ago )
Forum Post @Bray42 As I said the more pictures you have for your mesh , the more... By mtakerkart ( 10 Years Ago )
Forum Post The easiest way to be done : (as I said) Creators have to make a MASK... By mtakerkart ( 10 Years Ago )
Forum Post The point of pbr and iclone isn't that its needed , its that no one is... By bluemidget666 ( 10 Years Ago )
Forum Post Its not so easy right now I put up a freebie but you need to create a... By urbanlamb ( 10 Years Ago )
Forum Post Yes Blue I understand but it's just to precise to Bray for not make... By mtakerkart ( 10 Years Ago )
Forum Post [YouTube]https://www.youtube.com/watch?v=GQ6KDokxs4M[/YouTube] By urbanlamb ( 10 Years Ago )
Forum Post I've come across the problem in a recent purchase where a single... By animagic ( 10 Years Ago )
Forum Post [quote][b]animagic (3/11/2016)[/b][hr] EDIT: I wanted to add that in... By urbanlamb ( 10 Years Ago )
Forum Post " I think all props are useful... By Alien Maniac ( 10 Years Ago )
Forum Post You are right there is a lot the Iclone modeller could do to make life... By bluemidget666 ( 10 Years Ago )



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