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Set a keyframe in Face Puppet

Posted By VirtualMedia 9 Years Ago
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Bellatrix
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Glad most find this Collect Clip to Motion Plus workaround useful enough.
Rampa thanks for adding the video tut.

I got a few more face animation related discoveries (since CC launch)
but am trying not to overwhelm people with TMI...
..or clutter up OP (VM is just seeking Face Puppet to Pose Preset tip)
Will add thes face tips to the Technical tips forum once it's proven legit/ useful to most

Meanwhile to clear up some myths:
Version relevancy - I discovered this around 6.1 when I started testing iClone6 CC actors workflow.
I've been away from iClone, just updated from 6.3 to the latest 6.4 yesterday

iAvatar generation: this works on CC, iClone6 Standard Avatar format.
But this works on G6 too.

Is it a workaround or intended?
Motion Plus saving Face Expression is an intended behavior.
Saving Face Anim to local library or to 3DX for export = expected behavior.
Work in progress, temporal solution yes, but not a hack.
Do read up on Motion Plus, it is one of the best features of iClone.

Face animation IS complicated, more so than body motions
Lots more convoluted than what meets the eye
For now let's keep it simple...

Elaborating on my initial tip...

First let's label the things being discussed for distinction and future references

Commonly these are called Face Pose Presets
regardless of bone or morph or mix based

For now...
Face Key save as Facekey Preset
Face Puppet clip save as Faceclip Preset


https://forum.reallusion.com/uploads/images/98f06115-ad63-4eef-81be-18b8.png

FACE KEY = FACEKEY PRESETS

Works on CC, G6.
Simple straight forward.
Collect Clip to highlight one frame and save as Motion Plus.
Popup: uncheck all others except Face Animation.
Save to custom Motion Plus>custom face expression library.
Capture thumbnail as you design it.
Will even load with a little clip with custom animation name you understand.
Delete the clip if you wish, won't affect the key.
Blend multiple keys as you please.
Works on all same-gen characters sharing the same face profile.

https://forum.reallusion.com/uploads/images/83423fba-10a9-45ff-aaae-627e.png

FACE PUPPET CLIP = FACECLIP PRESETS

Face puppet clip saving is slightly trickier than saving Face Keys.
(won't deal with the technical whys here, too long)
Works on CC, G6.

First, generate an expression using Face Puppet.
I prefer to pick a few frames from Start frame.
Then simply click drag highlight a section of Collect Clip
Important: which segment of the clip you choose to collect, matters
In most cases, the beginning segment will load fine but produce weak strength
So highlight select the most "energetic" segment of the face expression
Anywhere between 5 to 10 frames will do
(because clip will load the entire original capture length anyway so pointless breaking clip or manage clip blending range at this step)
Motion Plus, unselect the unneeded bits, save, thumbnail capture
After loading the FaceClip Preset, you can shrink it (basically speeding it up)
Or even treat it like a "Gradient Face Pose Slider", with a transition range
Say, from slightly amused to giddy
You will find a key or two load with the clip sometimes, but they're redundant, delete for tidiness of ignore them

This is not exactly saving Face Puppet as "keys"...
But when in iRome...make do
Until a CC morph direct to iClone Expression Poses mechansim is revealed
Methinks that one is likely to mean jumping through the hoops of CC>3DXpipeline>iClone


Another video from Rampa perhaps, on Face Puppet derived Face clip Preset? :)



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animagic
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This Face Puppet tip is a very valuable one, so thank you to Bellatrix and Rampa. This will help make our faces more expressive.

We should have an index of valuable tips somewhere because it's hard to keep track of them.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

Rampa
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Ahhh........

It may be the slightly un-intuitive UI of the Face Key that is giving people the impression it won't work on their system. 

First click on a region in the window so that it turns green. You must do a single-click.
When the region is green, click-and-drag from within the region in the face key window. You can drag beyond the face key window.
Single click on a green region to de-select it. It'll return to gray.

This is much different than the puppet, where you move your mouse around in the main window.

Best of luck! :)
TheOldBuffer
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Thanks to Bellatrix and Rampa for the tut. Works for me and is going to save so much time.
Can I just add that the motion plus files must be saved in the custom folder or "capture thumbnail " won't work.
Thanks again





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urbanlamb
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haha okay I have gotten it to work intermittently but I dont know if its actually supposed to work so I am puzzled.  If I grind my mouse through the desktop it works for a few seconds lol, but I dont really want to break my mouse.    Its just puzzling because when I report it i get told its working right when I tell them the trouble I am having.  so is it not supposed to work? or is it supposed to ? or LOL It almost seems like "hax" for lack of a better way to say it if you work at it you can fool the software momentarily (same with the face puppet thingy) if you do a sommersault and wish upon a star and hold your breath you might just might get it to work.    When I see this pattern it seems to me its actually not meant to work and its just a happy lucky few that have found the lucky combination.   (reminds me of gaming um tricks)

Anyhow I am not entirely convinced that this should be possible ^^ 

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Snarp Farkle
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urbanlamb (2/27/2016)
nope doesn't work i am using 6.4 but none of the extra patches.   I dont have any crashes or anything but when i open up the motion its using a g5 character.    I can do it on chuck etc but I can't do it on any G6 characters.  Likewise the facekey doesn't work for me.  I have reported this in the past but they told me "its working as intended" so I dont know if this is a bug or something that only works for some people LOL.  

Anyhow its great if you can get it to work I can't and I have spent all day on it lol so I must now give up and do it the way I was doing it ^^


No you're not alone on this one, Face Key doesn't work on the CC actors I've tried either. :(


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urbanlamb
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nope doesn't work i am using 6.4 but none of the extra patches.   I dont have any crashes or anything but when i open up the motion its using a g5 character.    I can do it on chuck etc but I can't do it on any G6 characters.  Likewise the facekey doesn't work for me.  I have reported this in the past but they told me "its working as intended" so I dont know if this is a bug or something that only works for some people LOL.  

Anyhow its great if you can get it to work I can't and I have spent all day on it lol so I must now give up and do it the way I was doing it ^^




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"You have brains in your head. You have feet in your shoes. You can steer yourself in any direction you choose. You're on your own, and you know what you know. And you are the guy who'll decide where to go."
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Rampa
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urbanlamb (2/27/2016)
do you have the head creator from crazytalk because it wont work for me on any G6 Character.   :/ 


Curious.....

I'm using a Character Creator character. Running 6.4 without the latest patch, as I never have crash issues.
urbanlamb
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do you have the head creator from crazytalk because it wont work for me on any G6 Character.   :/ 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"You have brains in your head. You have feet in your shoes. You can steer yourself in any direction you choose. You're on your own, and you know what you know. And you are the guy who'll decide where to go."
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Rampa
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This seemed like such a good idea to me that I created a tutorial for it. Thanks Bellatrix for the idea.

You can save facial expression poses with custom thumbnails. Now we can easily build libraries and insert these wherever needed.



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