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propose
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propose
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 74,
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I'm slowly getting the hang of Character Creator. One of the best features of the program is the Dynamic Appearance Editor. The Appearance Editor is powered by Substance. Is there an option to edit the "Substance" file that the Editor uses?
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justaviking
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justaviking
Posted 10 Years Ago
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Group: Forum Members
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If you want to edit the Substance file itself, you'd need Substance Designer by Allegorithmic.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
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I have the latest version of Substance Designer. Where would I find the substance file to edit?
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justaviking
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justaviking
Posted 10 Years Ago
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Group: Forum Members
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Ah, good question. I'm away from my iClone computer for the day, so we'll need someone else to chime in with that answer.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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wires
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wires
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Months Ago
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At the moment, and most likely for the unforeseeable future, there is no way of editing the Substances used in CC. This was mentioned somewhere by one of the (RL) types some time ago.
Gerry
System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.
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justaviking
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justaviking
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
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Ah, yes, I'll bet they're distributed as non-editable Substance "archive" (.sbsar) files. But can you at least use your own if you want something completely different?
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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propose
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propose
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 74,
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justaviking (12/4/2015) Ah, yes, I'll bet they're distributed as non-editable Substance "archive" (.sbsar) files. But can you at least use your own if you want something completely different?Not even as a .sbsar file. I looked. There is a "Substance " folder in the installed iClone Character Creator template dirctory, but those are in .ccTexture format. And no, there doesn't seem to be a way for me to use my own Substance.
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Rampa
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Rampa
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 days ago
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If you want to use similar Substances, the ones in Fuse are available as SBSAR's.
If you have the "Essentials" pack for CC, it gives you access to many (maybe all) the input channels that the CC Substances use.
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andy.cmh
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andy.cmh
Posted 9 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 10,
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I try it before, not support.sbsar. Just suppot .iMtl...
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