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Message
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wendyluvscatz
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wendyluvscatz
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 2.5K,
Visits: 19.4K
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updated had the wrong link not very good I will admit but since they seem to work regardless of vertex count as bone based I shall share them my no mapped jaw retarget and t-pose profile https://app.box.com/s/puhy1y86npdenlg47akvydxtqo0q4evsmy corresponding expression editor profile https://app.box.com/s/7vgffesrxfi68enppuz57ai50xqp1b4tthe latter can be improved if you at at frame one in DAZ studio add jaw side to side and mouth open wide and manually dial them in in expression editor for the jaw as they are vertex morphs they are not in my profile, if they were you would get a face count error loading it.
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Kelleytoons
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Kelleytoons
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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It's very generous of you to share, but I can't download either of those files (with a signup of that "Box" service I get an "Item not available to you" on both of them -- I'm guessing I'd have to have a paid account to get them). Any chance you could use a more common service like Dropbox to share?
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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wendyluvscatz
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wendyluvscatz
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 2.5K,
Visits: 19.4K
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I did not have the correct links it seems for sharing with others sorry try now
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Kelleytoons
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Kelleytoons
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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Thanks, those work (at least they download -- I'll have to get some time to play with them). Again, very generous of you to share.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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JimmyB7
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JimmyB7
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 198,
Visits: 3.2K
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wendyluvscatz: "the latter can be improved if you at frame one in DAZ studio add jaw side to side and mouth open wide and manually dial them in expression editor for the jaw as they are vertex morphs they are not in my profile, if they were you would get a face count error loading it."
Once I figured out the process in DAZ3D to dial back the jaw and mouth, the whole process worked perfectly. It appears to me that your process opens up a whole new world for importing DAZ3D Genesis 3 characters into iClone, that move correctly, and talk correctly.
Thank you so much for sharing these profiles. There is no way I could have done this by myself. It must be just heavenly to be so talented, and generous.
Thank you again.
CyberpowerPC, 64 GB Ram, 64bit Windows 10 Pro, Intel Core i9-10980XE 18 Core CPU, ASUS TUF X299 Mark 1 Motherboard, ROG-STRIX-RTX2080TI-O11G-GAMING graphics card, Toshiba 3TB hard drive, 3 x Seagate 3TB hard drives, RAGNAROK 801 Full Tower, LEPA G1600 1600W power supply, Killer WI-FI 6, ASUS PA329Q 32" 4K/UHD IPS Monitor.
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asterx5
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asterx5
Posted 10 Years Ago
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Group: Forum Members
Last Active: 10 Years Ago
Posts: 1,
Visits: 6
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i cant use the expression editor any help what to do ?
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iclone_user
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iclone_user
Posted 10 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5,
Visits: 256
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Hi thanks doing such a great job, Can you make a step by step guide on how this works?
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sboyd2kus
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sboyd2kus
Posted 9 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 16,
Visits: 83
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Wendy - This is titled for Gen 3 females. Does it also work for Gen 3 males or would that be different files? Thanks!
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wendyluvscatz
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wendyluvscatz
Posted 9 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 2.5K,
Visits: 19.4K
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it will not autoload in expression editor as not a duf key just settings you have to load the preset under open is a tad iffy with some clothes with extra handles
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GunHo56
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GunHo56
Posted 9 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 1,
Visits: 4
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Thank you Wendy. I am all new to iClone but finally figured out how to import G3F into iclone. Works perfect.
However I do have constant crashes in 3DX when I try to export animations of the converted G3F character back from iclone to DAZ.
Here is my process 1. Add the animation in iClone6 2. Collect Clip > Add MotionPlus to 3DXchange 3. In 3DXchange > Animation > Add to Perform 4. Export BVH > root set to hip > Export > 3DXchange > CRASH
Any suggestions?
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