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OFFICIAL iClone 6.2 Issues Thread

Posted By Peter (RL) 11 Years Ago
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Agonos
Agonos
Posted 11 Years Ago
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Guido Torius (9/6/2015)
Is anyone else encountering this problem? When I load a cc character, either Christian or Natalie, and try to click on Edit in Character Creator, I get the following error message:

"Failed to launch Character Creator exe"


Hi. No "sorry" i haven't this problem :(
mark
mark
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Thanks!!!! forgot about that Drop-Down Menu!!!:blush:


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Galfridus
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Hi Mark
To prevent your issue with angled camera snapping back to the horizontal.... try unchecking camera auto-level.
Top drop down edit menu / Camera /auto level.
Geoff.

https://forum.reallusion.com/uploads/images/ba17ca1f-2bbe-4b61-819c-6bdf.png


mark
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A couple of issues for me with iC6....





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hattori kun
hattori kun
Posted 11 Years Ago
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soyasu (9/23/2015)
hattori kun (9/22/2015)
Soyasu. nice avatar. :D

Any fix for the indigo duplicated mesh and textures per frame? Pretty please...:D


Dear hattori kun,

As far as I know, the Indigo enhance project is still under discussion! Thanks! ^^


Soya



Bummer. I like the quality of indigo. Too bad the export process is as long as the render process which makes it less useful for rendering animation in indigo.
Soya_RL
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madicloner (9/6/2015)


Are you serious ? Did you test this before releasing ?

As ever you went only the half way and then release such "updates" for the next patchofpatchfixpatchpatch. Additional no development is noticeable regarding: Graphics, performance (3 Dazzies + atmosphere + terrain and my pc was totally unuseable, without hitting the play-button, which didn´t happen with about 14 Dazzies inside a v5-project) and soft cloth (has the same partly strange problems regarding "poking through avatar" or "not recognizing the avatar physics-proxies").
Btw.: Just in case someone doesn´t know, what is wrong: The might CC doesn´t fit the physics-proxies of the avatar to the avatar morphs.





Dear madicloner,

If you use Collision Shape to adjust the Hip and Thigh of the character, and adjust the shape up. You will not see clothes penetration.

For now, only the characters in Actor Project has the correct Collision Shape settings. The Default CC character doesn't have Collision Shape when Morph is applied. 

We will improve this part in future products. Please use the characters in CC Project for now. Thank you! ^^


Soya

Soya_RL
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Bellatrix (9/14/2015)
Not sure if it's been reported. But just noticed:
Hotkey Glitch
When in Material edit mode, B(eyedropper), or Bucket fill, it's very hard to hotkey exit the mode.
Pressing X, C, W etc when in Eyedropper will show cursor icon change, but when click in background, cursor stayed stubbornly as Eyedropper/Bucket.
Corresponding Tranform/ Navigation buttons on tool bar are also greyed out during this hotkey glitch.
When in Eyedropper, if I persist in repeat hitting of background while holding down X/ C/ W, eventually it'll work again.
But in Bucket fill cursor mode, it's impossible. Need to exit Material edit completely, click on another pane (Modify or something), then randomly click background many times to get back normal hotkey behavior.
Very annoying time waster bug.
I've only used iClone 6's earliest version and latest version. I believe this glitch existed since the beginning of 6.0.




Dear Bellatrix,

Thank you for reporting this bug. I have forwarded this issue to our RD. We will ask them to fix it ASAP.

Soya
Rampa
Rampa
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Bellatrix (9/23/2015)
IBL bug identified since 6.0.
Hopefully can be fixed before 6.3.
IBL softness custom setting failed to be saved with custom Projects.
When custom project re-opens softness always at zero.
IBL softness setting also revert to zero for every new IBL textures loaded.

All others, HDR/AO/Shadows etc custom settings no such issue and behave as expected.
Thank you.

Oh, and Avatar Toolkit is on my potential to-buy list but only if it works with CC and GoZ!
So good to know its being improved... :)
Cheers

It bakes a new IBL image with the project, and resets the slider. It also bakes any of the IBL color adjustments. The strength, of course, cannot be baked, as it is not part of the image, but rather a program setting.
Bellatrix
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IBL bug identified since 6.0.
Hopefully can be fixed before 6.3.
IBL softness custom setting failed to be saved with custom Projects.
When custom project re-opens softness always at zero.
IBL softness setting also revert to zero for every new IBL textures loaded.

All others, HDR/AO/Shadows etc custom settings no such issue and behave as expected.
Thank you.

Oh, and Avatar Toolkit is on my potential to-buy list but only if it works with CC and GoZ!
So good to know its being improved... :)
Cheers


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animagic
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Peter (RL) (9/16/2015)
Agonos (9/5/2015)
The problem of the options in "Glare" is still not resolved. We will soon be its first year anniversary. ;) lol.  Is it a difficult problem to solve?


We are hopeful this will finally be fixed in the iClone 6.3 update coming in the 4th quarter. :Whistling:

OK, I'll keep my fingers crossed...:unsure:



https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg


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