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Peter (RL)
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Peter (RL)
Posted 10 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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iClone Version History v6.2 (6.2.2102.1) released 3rd September-15 Now comes with the Character Creator (Pro version only), the full G6 character creation system for iClone users to generate unlimited 3D avatars. Several bugs fixed.
1) Added & Enhancement - Added: Free copy of Character Creator for iClone Pro users, a full-featured standalone program for character creation.
- Added: Allow iCloth application for CC characters, iCloth can be adapted to different body shapes.
- Added: Conform panel for iCloth, iHair and iShoes conforming on CC characters.
- Added: Indigo render preset for CC characters.
- Added: Breast spring ready for CC female Character.
- Added: New Phoneme-pairing based lipsync mechanism exclusively for CC characters.
- Added: Brand new Viseme settings for highly accurate lip shapes.
- Added: Lip-sync Options - Smooth and Strength levels can be modified within a selected range.
- Added: Apply different Smooth or Strength settings to either Jaw, Lips or Tongue, creating more sophisticated talking behaviors corresponding to moods and personalities.
- Added: Reduce lip keyframes and auto-generate them for easier and more efficient editing.
- Added: 2 new CC characters (Christian and Natalie) complete with full sets of clothing, under Actor - 00_CC_Character.
2) Fixed - Fixed: Some projects including an image error cannot load into iClone 6.
- Fixed: Open project crashes when a project including a substance object is present in DX9 graphics mode.
- Fixed: Super sampling not affected when pressing F10 to preview.
- Fixed: In the Contnet Manager, using the replace function to update a saved file will not update the timestamp.
- Fixed: Camera linking and unlinking from a character will not work properly.
- Fixed: Preview camera adding keys under certain conditions.
- Fixed: Lips snap out of place after recording expressions using the Avatar Controller on Toon Maker 2 characters.
- Fixed: Using the Motion Puppet tool to animate a character that is linked to an object will cause the character to fly away.
- Fixed: Editable interface shown for external textures which cannot be edited.
- Fixed: Duplicating objects with physics constraints will cause the duplicate object to be constrained to world axis instead.
- Fixed: Cannot preview motion when using Motion Modifier once the motion clip has been recorded via Device Mocap.
- Fixed: When changing the render state and shadow settings, sub-objects are not changed in the Scene Manager.
- Fixed: Cannot pick bones directly in the Edit Motion Layer and Reach Target panels.
- Fixed: Bump/Displacement map option not showing upon right-click and drag into viewport.
- Fixed: Character moves back to original position when using Direct Puppet to record a motion over an existing clip.
- Fixed: Using Ctrl-click and drag to duplicate an object will position the object in the wrong location.
- Fixed: Change the parameter value in the Motion Modifier causes iClone to preview unexpectedly.
- Fixed: Wind is not cleared once all trees are removed.
- Fixed: Certain trees cannot be felled.
- Fixed: Cannot pick a character in 3D view once Facial Features or Detailed Settings are open.
- Fixed: Failed to change Render State to Bounding for Terrain.
- Fixed: Saving a costumed iFace and re-loading causes a possible crash.
- Fixed: Transparent popVideo renders incorrectly in Indigo.
3DXchange Version History v6.2 (6.2.0828.1) released 3rd September-15
Added: Added the soft mesh assignment for physics editing in iClone. Added: New viseme mapping for CC character lip animation.
Enhanced: Performance for large OBJ file conversion. Enhanced: Added *.iacc in file open dialogue to directly add accessories.
Fixed: Using scale gizmo to scale causes jumping by 100 units. Fixed: Bringing accessories with the same bone name into 3DXchange as non-human characters causes iClone to crash when using Edit Motion Layer tool. Fixed: The object size restores when FBX is exported if size was previously changed.
Peter Forum Administrator www.reallusion.com
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