iClone 6.2 + 3DXchange 6.2 - Now Available


https://forum.reallusion.com/Topic251262.aspx
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By Peter (RL) - 10 Years Ago

iClone Version History
 
v6.2 (6.2.2102.1) released 3rd September-15

Now comes with the Character Creator (Pro version only), the full G6 character creation system for iClone users to generate unlimited 3D avatars. Several bugs fixed.

1) Added & Enhancement

  • Added: Free copy of Character Creator for iClone Pro users, a full-featured standalone program for character creation.
  • Added: Allow iCloth application for CC characters, iCloth can be adapted to different body shapes.
  • Added: Conform panel for iCloth, iHair and iShoes conforming on CC characters.
  • Added: Indigo render preset for CC characters.
  • Added: Breast spring ready for CC female Character.
  • Added: New Phoneme-pairing based lipsync mechanism exclusively for CC characters.
  • Added: Brand new Viseme settings for highly accurate lip shapes.
  • Added: Lip-sync Options - Smooth and Strength levels can be modified within a selected range.
  • Added: Apply different Smooth or Strength settings to either Jaw, Lips or Tongue, creating more sophisticated talking behaviors corresponding to moods and personalities.
  • Added: Reduce lip keyframes and auto-generate them for easier and more efficient editing.
  • Added: 2 new CC characters (Christian and Natalie) complete with full sets of clothing, under Actor - 00_CC_Character.

2) Fixed

  • Fixed: Some projects including an image error cannot load into iClone 6.
  • Fixed: Open project crashes when a project including a substance object is present in DX9 graphics mode.
  • Fixed: Super sampling not affected when pressing F10 to preview.
  • Fixed: In the Contnet Manager, using the replace function to update a saved file will not update the timestamp.
  • Fixed: Camera linking and unlinking from a character will not work properly.
  • Fixed: Preview camera adding keys under certain conditions.
  • Fixed: Lips snap out of place after recording expressions using the Avatar Controller on Toon Maker 2 characters.
  • Fixed: Using the Motion Puppet tool to animate a character that is linked to an object will cause the character to fly away.
  • Fixed: Editable interface shown for external textures which cannot be edited.
  • Fixed: Duplicating objects with physics constraints will cause the duplicate object to be constrained to world axis instead.
  • Fixed: Cannot preview motion when using Motion Modifier once the motion clip has been recorded via Device Mocap.
  • Fixed: When changing the render state and shadow settings, sub-objects are not changed in the Scene Manager.
  • Fixed: Cannot pick bones directly in the Edit Motion Layer and Reach Target panels.
  • Fixed: Bump/Displacement map option not showing upon right-click and drag into viewport.
  • Fixed: Character moves back to original position when using Direct Puppet to record a motion over an existing clip.
  • Fixed: Using Ctrl-click and drag to duplicate an object will position the object in the wrong location.
  • Fixed: Change the parameter value in the Motion Modifier causes iClone to preview unexpectedly.
  • Fixed: Wind is not cleared once all trees are removed.
  • Fixed: Certain trees cannot be felled.
  • Fixed: Cannot pick a character in 3D view once Facial Features or Detailed Settings are open.
  • Fixed: Failed to change Render State to Bounding for Terrain.
  • Fixed: Saving a costumed iFace and re-loading causes a possible crash.
  • Fixed: Transparent popVideo renders incorrectly in Indigo.
3DXchange Version History
 
v6.2 (6.2.0828.1) released 3rd September-15


Added
: Added the soft mesh assignment for physics editing in iClone.
Added: New viseme mapping for CC character lip animation.

Enhanced: Performance for large OBJ file conversion.
Enhanced: Added *.iacc in file open dialogue to directly add accessories.

Fixed: Using scale gizmo to scale causes jumping by 100 units.
Fixed: Bringing accessories with the same bone name into 3DXchange as non-human characters causes iClone to crash when using Edit Motion Layer tool.
Fixed: The object size restores when FBX is exported if size was previously changed.

By lpatter - 10 Years Ago
I downloaded a version 6.2.2102 by first going through my "Check update" link
However, I see a version 6.2.2102.1  advertised in 2 places.
I only downloaded the first but have not installed anything. Is there a difference? should I scrap
6.2.2102 and try to find 6.2.2102.1 in my history or do both in that order.
Thanks Peter.
By Vit3D - 10 Years Ago
Great job!!!
I have a question -- Where I can find more information about new "soft mesh assignment" feature in 3dXchange? Any documentation or tutorials?

By vidi - 10 Years Ago
Thank you for this Question Vit3D
I wonder also what it meant.
By JanT - 10 Years Ago
Trying to delete my post but cannot.