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Wishful Features: Help us improve your Character Creator

Posted By Realtimer (RL) 4 Years Ago
Rated 5 stars based on 1 vote.

Wishful Features: Help us improve your Character Creator

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Realtimer (RL)
Realtimer (RL)
Posted 4 Years Ago
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Use this thread to write down and share all your wishlist needs, as our innovation team will keep an eye on this thread to hear about your ideas. 

NOTE: Please refrain from using this thread to report glitches, bugs or issues. We want to strictly keep this thread for wishful features only. If you need to report an issue then go HERE

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fatbirdy
fatbirdy
Posted 4 Years Ago
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It would be nice to have a sculpt brush like in ZBrush or Blender.


Unimaginable Clones

Warning! A store you can't imagine shopping at

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My PC Sucks..Sad







mtakerkart
mtakerkart
Posted 4 Years Ago
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Thank you realtimer.
-Would like more extreme deformation
-importing own props or clothes
-more stylish characters
-quadrupede character


Rampa
Rampa
Posted 4 Years Ago
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I think a "randomize", or random character generator button would be really useful.

As for additional clothing, I'd like to see:

A trench coat
a gown
a robe
a Puffy jacket (like a down parka)
IHatePie
IHatePie
Posted 4 Years Ago
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More hair. There just never is any good hair in iClone or this CC tool. 3 hairstyles, 2 female and 1 male just isn;t enough.  Even the essentials pack doesn't offer any more.  What does RL have against hair?
Fantasy-Raider
Fantasy-Raider
Posted 4 Years Ago
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What would be even more useful than more hairstyles would be: A template or even a little clue how to use the opacity to cut and style the hair.
With Heidi I have managed to create 5 more lengths/styles but it was all trial and error and each one took over 4 hours!
I suppose i could import the hair into Zbrush and do it that way, creating new uv's/maps .. but I'm a complete newbie with Zbrush and really haven't got a clue what i'm doing yet. (I can't even explain it properly, let alone do it)
so opacity hair templates would be good?
Also, a related question:  Would hair created in blender - 3D Max - Zbrush etc etc .. work in CC, If the hair was imported as a prop, like we can do now iClone 5 & 6?
Rampa
Rampa
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Some Children would be good. And maybe some furries. Wink
toonarama
toonarama
Posted 4 Years Ago
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1. More clothes options (I assume these will come later in more content packs)
2. More hair
3. Ability to morph clothes into different shapes
Lord Ashes
Lord Ashes
Posted 4 Years Ago
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Looking through the software and reading the online manual I could not find any instructions to do the following, and thus I am assuming there is not support for this at this time, so I am mentioning them here:

1. Custom Content Developer CC Bases.

Yes, there is the CC Essentials Bundle that you get buy to get a whole bunch of Plain White Bases but RL will never cover all possibilities. It would be great if content developers could add their own bases to CC and even sell these bases on RL Marketplace (as CC bases). As far as I can tell, the extension used by CC bases seems to be ccCloth which iClone or 3DXChange cannot produce (or is ccCloth just a renamed iCloth file?). Is there a way to produce custom content developer bases for CC or am I correctly identifying this as a wishful feature. In my opinion, allowing content developers to create custom CC bases just increases the amount of clothing that can be created in CC and, as a result, will increase RL revenue from the marketplace.

2. Custom Body Morphs

Similar to the above, it would be great if content developers could create custom body morphs and sell them on RL marketplace. This could be a serious source of revenue (for both content developers and RL). In my opinion this is one of the big benefits of DAZ Studio. In DAZ Studio users can add custom body morphs with ease. Export the unmorphed figure. Modify mesh points (careful not to add or remove any points). Reimport as a Morph. This generates a new slider for that morph and extrapolates (using linear extrapolation) the mesh point locations for values of the morph between 0% and 100%.
I will agree that RL did a good job or providing a good starting set of face and body morphs for CC but all of the basic morphs are related to human and semi human morphing. Yes, the CC Essentials Bundle adds tonnes more morphs but, once again, RL will never be able to account for all user desired morphs. Allowing content developers to create new custom morphs that would show up in CC will help diversify the different characters that CC can produce and these morphs can become a new content in RL marketplace.

3. Dynamic Morphs

As far as I can tell, all the body morphs that CC provides are static. Meaning that once you apply all the desired morph setting and export as iAvatar, the morphs are "baked in" and cannot be changed. Yes, you can go back to CC and create a new character with different settings but you cannot change the morph settings, on the fly, within iClone. I don't understand why RL didn't take it that one step further and allow the morphs to be assigned to Custom or 3DXchange slots of Expression Editor to allow them to be applied dynamically in iClone. Maybe I am wrong but it seems that RL is already 90% there. In CC they apply the morphs in real time so, I would think, most of the code for applying morphs must already be written. Why not take it that extra step and put the code also in iClone so that you can create effects such as: character aging, character growing fat, character growing muscular, character growing fangs, character growing claws, etc.

With a combination of wishful features 2 and 3, the possibilities are endless.


"We often compare ourselves to the U.S. and often they come out the best, but they only have the right to walk on the grass while we have the right to smoke it"
Lord Ashes' Original
brothertcoleman
brothertcoleman
Posted 4 Years Ago
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The ability to create custom faces.
We can only create custom faces with G5 characters, which has seen very little enhancements over the years.
I would be willing to even pay for an add-on tool kit or plugin for another program ,something along the lines of Face Shop (Now called Head Shop 9) or Facegen

Also with the new Kinect for Xbox One, some games are able to build 3d models of the head using the camera,that would be even better.


FaceShop and  FaceGen custom faces
https://forum.reallusion.com/uploads/images/a4e0dfbe-84af-4799-b948-f7fd.jpg
https://forum.reallusion.com/uploads/images/022465f1-ab48-4523-b2b4-6291.jpg


https://forum.reallusion.com/uploads/images/d466769a-e2d7-4d61-adca-3564.jpghttps://forum.reallusion.com/uploads/images/3125d470-91fa-480b-af65-85cc.jpg

| Windows 10 64bit / iClone6 Pro /CrazyTalk 8 Pipline /FaceFilter v3 PRO/ CrazyTalk Animator 3 Pipeline/Serif DrawPlus X8 / 3DXchange 6 Pro /WidgetCast PRO/DP Animation Maker /PopVideo 3
Edited
4 Years Ago by brothertcoleman



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