if the Model is create already in Unity, here is my workaround for additional CT scripts that I want to use with my Model in Unity.
CT 7 > I create a new Folder for every new export and then I only rename the generated script file in this folder
I drag only this script file in my Unity asset folder..
Unity > I use the CT Plugin with my selected Model from Hierachy Tab and drag this scrip file in the load Motion Tab . CT extract now the animation and the Sound file separately to the CT Ressource folder in the asset folder Tab
Now can I use these files for my own programming
I not use the CT Api for scripting.
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liebe Grüße vidi