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prabhatM
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prabhatM
Posted 10 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 1.8K,
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sw00000p (3/14/2015)
prabhatM (3/14/2015) ATTACH and LINK in ICLONE : ===================
It's not complex, There is NOTHING MUCH TO UNDERSTAND :
ATTACH :
You can ATTACH a Prop to another Prop or Avatar, it will be part of the Parent and will follow it.LINK :
You can LINK a Prop to another Prop or Avatar, it will STAY as INDEPENDENT OBJECT, but follow the Parent.
============================ Keep it Simple. Don't confuse the OP. Explain things in the context of ICLONE, rather than other softwares.
Do this in Blender, May, 3ds Max, XSI, Carrara, Houdini, and dozens of other apps that use Standard Industry practices and, .... THIS WILL NOT WORK!
Ken, I seriously hope you DON'T fall into this "Brain-Dead" pool. :P ...and join Armstrong!:)
While eating rice, don't talk about the Noodles. Keep the context intact. We do Left hand drive in India. We may do Right Hand drive when we go to another country. But here and now, somebody is having problem with the Left hand Drive. Don't teach him the Right Hand Drive. I told you before, when you extend your helping hand, don't extend it to SHOW THE POWER OF YOUR OWN GRIP. Extend it to help the needy.
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KenCoon
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KenCoon
Posted 10 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 687,
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Thanks for all the help. I understand it now. I think my scene is working now so I must have understood it right. Thanks again for all the help. Ken:)
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hattori kun
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hattori kun
Posted 10 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 868,
Visits: 4.1K
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I think people who don't speak native english will misunderstand. They may not be named exactly as in other appz but they are similar in function. Many stuff in cg have different names but are actually the same. It is up to the user to understand the function more than the name. ;)
Like I said Attach is like parenting in other appz. Its a hierarchal function. That means there's a parent child relationship. The child will inherit the behavior(position,rotation,scale) of the parent. All animation packages have a parenting function.
Link is like any other constraint. Its a position, rotation constraint in this case. It does not affect the hierarchy. An object that is linked to another will NOT be part of that hierarchy and so will not be copied over when that hierarchy is duplicated.
The manual clearly explains what these two functions are. Its plain english.
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colour
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colour
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 5.2K,
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Boy oh Boy All this complex technobabble.:ermm: It's quite simple: 1) Attach = Whatever you're attaching, becomes part of what you're attaching it to. 2) Link = Whatever you're Linking just moves with whatever you're linking it to. Got it, get it, good. But there are exceptions:D
----------------------------------------------------------------------------------------- REALLUSION FORUM ANNUAL PINHEAD COMMUNITY PROJECTS. New Pinhead Website & Project to be announced in September 2015 -----------------------------------------------------------------------------------------
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prabhatM
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prabhatM
Posted 10 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
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sw00000p (3/15/2015)
colour (3/15/2015) Boy oh Boy
All this complex technobabble.:ermm:
It's quite simple:
1) Attach = Whatever you're attaching, becomes part of what you're attaching it to.
2) Link = Whatever you're Linking just moves with whatever you're linking it to.
Got it, get it, good.
But there are exceptions:DColour Sir, This is perfectly fine using iClone, but this is NOT how attach and link workswith Standard Industry tools. Attach = Creates ONE Object (NO Hierarchy) Link = (Parent Child Relationship) Hope you NEVER try and apply this to a software that uses Standard Industry Tools! :w00t: Easy to see how long timeiClone users have problems importing from other software. ...Not you Colour... others! :) Kind Regards, sw00000p :cool: Like people learnt ICLONE-way here, they will learn OTHER-SOFTWARE-way when they work with other softwares.
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prabhatM
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prabhatM
Posted 10 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 1.8K,
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In a regular tech group discussion for a project, many times, you will find somebody "enthusiastically" suggesting something ( hurriedly without thinking ) that may not be appropriate. Others' suggestions are accepted and the group tries to move on. But the first guy would keep mumbling under his breath"...but...you know...you don't understand..."
He would keep doing this till the meeting is over....many times even would carry forward to the lunch and tea sessions. Just to prove he was not wrong and looking for an honourable EXIT route.
But there are even more serious types !
There are people who refuse to recognise the EXIT route and continue to mumble.
For eternity.
CAUSE : Rote Learning and Behavioural issues.
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planetstardragon
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planetstardragon
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Months Ago
Posts: 11.5K,
Visits: 46.0K
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prabhatM
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prabhatM
Posted 10 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
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Very Interesting thread.
1) Somebody asked a question about some issues he faced in ICLONE on the ICLONE forum. 2) He is advised to learn Blender....Blender.....Blender......Blender and Blender...and also is warned how difficult it would be for him to learn Blender ! [ As if Blender followed 100% industry standard ! ] 3) Then to prove a point he is shown the Screen Prints of 3dsMAX !!
Did I make a comment before ?
LOOP : Refer to my earlier comment.
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planetstardragon
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planetstardragon
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Months Ago
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here we go again with your comfort zone issues, it's a good thing you weren't Thomas Edison, else we'd all be using computers by candle light! ^.^ swoop, if you are boring, no amount of technology is going to fix that.
☯🐉 "To define Tao is to defile it" - Lao Tzu
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planetstardragon
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planetstardragon
Posted 10 Years Ago
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Group: Forum Members
Last Active: 4 Months Ago
Posts: 11.5K,
Visits: 46.0K
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yeah, that's how you learn, by making mistakes. You don't teach by heckling people. ^.^
☯🐉 "To define Tao is to defile it" - Lao Tzu
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