Another question, this seems annoying to me, but perhaps it is a "feature" and not a "Bug"
I have 2 scrren shots attached, crosshair1b and crosshair2b.
I have discovered that depending on the distance away from my object that I hit the spacebar (to begin the Face Puppet preview), I get a different amount of morphing.
As you can see, in "crosshair1b" when I hit the spacebar the cursor (red box encompasing cursor) was some distance away from the model, and when I move the mouse to the extreme (for this morph) I get an incomplete wing closing.
in image "crosshair2b" the cursor was on the tail of the model (red box encompasing cursor) and that gives me an almost complete wing close.
This makes for a very imprecise control of a morph.
Is this supposed to work this way?
There truely must be a better way of handling non-standard morph types....
Edited
9 Years Ago by
r189