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Dynamic hair in Iclone topics/tutorials

Posted By hattori kun 11 Years Ago
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hattori kun
hattori kun
Posted 11 Years Ago
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Thanks planetstardragon. Surpising its hard to find a video that deals specifically with hair dynamics.

I've been reading through the forumand just wanted to put these useful infos in this thread also for my reference. :)

https://forum.reallusion.com/Topic178297-281-1.aspx?Highlight=hair
Looks like 3dmax selection sets are directly supported. I hope 3dxchange supports lightwave or modo selection sets because its a weekend and I only have lightwave and modo at home. :D Its mentioned only pipeline version supports custom rigs and pinning but will verify if pro works. Note: The weightmaps in Iclone seem to be black and white image not actual vertex weightmaps.

https://forum.reallusion.com/Topic182678-281-1.aspx?Highlight=hair
Spring dynamics for bones tutorial at the buttom. Useful for polygona hair.


Some more useful info
https://forum.reallusion.com/Topic189321-297-1.aspx?Highlight=hair
https://forum.reallusion.com/Topic178025-281-1.aspx?Highlight=hair


planetstardragon
planetstardragon
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with softcloth - the concept is very simple - i'll try and explain it in a paragraph, from your other posts you sound experienced, so this may work ( for now till a video is made )

attach hair prop to avatar. enable your avatar to do collision. ( button on the panel, you enable the bones ) - Then enable the hair prop to be soft cloth enabled. From there it will ask you for a weight map - now with weight maps, if you pulled your model into sculptris and manually painted a texture - everything you paint black isn't affected by the soft cloth physics, everything white is max - everything in between are shades of gray. The very top of your avatars head would be black, then just below the temples, would start fading to a lighter gray. In the panel itself, there are a bunch of presets for hair - wavy, curly, long etc ....select the most appropriate one for the hair style you are using, and it will auto tweak the settings below those options. - basically on the weightmap, you can use the black color strategically to pin your prop.


there are other ways to achieve this with bones and springs as well, but the above technique is the latest one trending. :D


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"To define Tao is to defile it" - Lao Tzu

hattori kun
hattori kun
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Is there a tutorial how to set up dynamic hair in Iclone?

Someone made this in Iclone and the hair is pretty good.


Are the secondary animation on the hair created with bones set to dynamic items in Iclone?



I've quickly browsed through youtube but haven't found one yet
RL
https://www.youtube.com/user/Reallusion/playlists?sort=dd&view=1
Warlord
https://www.youtube.com/channel/UCqdF5QY5uhI8lPWrP8rwh8A

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