Since I do hope the Extension Changer method might make life easier, I should also note that I've seen a variation in file size when I use 3DX to convert older props one by one. I'm not sure why this is occurring. It could be that the 3DX default texture resolution of 1024 differs from original.
But, even at 2048, when I look at the same door for example, I think the conversion is blurrier than just swapping out the extension in a test I did, even though the polygon count remains constant.
So, I now have to think that unless the 3DX process is providing some benefit I'm not seeing, or Reallusion advises against it, I'll go for the extension change.
What I recommend for the process though is a different program called ScanDir from skybird.net which is free, has no adware, and which I trust 100%.
http://www.skybird.net/ScanDir/
Unopened 2/3D Software Junkie - Asus M5A97 w/FX8320 +16 GB, Radeon R9 280.