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MakeHuman: Best Practices

Posted By Rampa 12 Years Ago
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Posted 12 Years Ago
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My first hint:

The "HumanIK" skeleton can be mapped using the HumanIK setting in 3DXchange.

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Forum Post MakeHuman: Best Practices By Rampa ( 12 Years Ago )
Forum Post Yes, that works well. It's funny though that the provided HumanIK... By animagic ( 12 Years Ago )
Forum Post I was going to play with this last night , ended up arguing... By bluemidget666 ( 12 Years Ago )
Forum Post I have found using the "basic.json" rig with 73 bones (including jaw... By GrannyJ ( 12 Years Ago )
Forum Post It seems that the in-built weighting of the mesh does not lend itself... By Rampa ( 12 Years Ago )
Forum Post I'm developing a work flow with make human, carrara and poser as we... By planetstardragon ( 12 Years Ago )
Forum Post How are you re doing your weights ? And have you usd the new facial... By bluemidget666 ( 12 Years Ago )
Forum Post For females, I find I don't need to re-weight anything. I have not... By Rampa ( 12 Years Ago )
Forum Post Exporting your model to Blender via MHX is quite useful. My fire fairy... By Rampa ( 12 Years Ago )
Forum Post @Rampa What do you mean by duel layered ? By bluemidget666 ( 12 Years Ago )
Forum Post Just like the body suits that other developers have made. So if you... By Rampa ( 12 Years Ago )
Forum Post Ha right think I get it .. Anyone else having neck issues ? just... By bluemidget666 ( 12 Years Ago )
Forum Post Blender will be your best friend with Makehuman! If you watch a few... By Rampa ( 12 Years Ago )
Forum Post Right into blender it is :crying: By bluemidget666 ( 12 Years Ago )
Forum Post Umm so the issues I'm having are the rigs, The Jason game rig is... By bluemidget666 ( 12 Years Ago )
Forum Post I used the basic rig to make this toddler. I fixed the shoulders... By GrannyJ ( 12 Years Ago )
Forum Post [quote][b]GrannyJ (9/3/2014)[/b][hr]Haven't decided whether I prefer... By animagic ( 12 Years Ago )
Forum Post [quote][b]animagic (9/4/2014)[/b][hr][quote]Or that don't have 3DS... By GrannyJ ( 12 Years Ago )
Forum Post [quote][b]bluemidget666 (9/3/2014)[/b][hr]Umm so the issues I'm having... By Rampa ( 12 Years Ago )
Forum Post Some of the topologies seem to have free-floating verts here and... By Rampa ( 12 Years Ago )
Forum Post update from my last post - I spent the day experimenting yesterday -... By planetstardragon ( 12 Years Ago )
Forum Post PSD, that is so true. Good call! If using facial bones, you can... By Rampa ( 12 Years Ago )
Forum Post I'm thinking the best solution may be to bring in the MH character... By bluemidget666 ( 12 Years Ago )
Forum Post http://blendersensei.com/ A better Blender .. ?? By bluemidget666 ( 12 Years Ago )
Forum Post It's the same Blender, just pre-configured to be more friendly from... By Rampa ( 12 Years Ago )
Forum Post If your new to Blender, then Blender Sensei is AWESOME! If your an old... By Rampa ( 12 Years Ago )
Forum Post For me its a god send, it cleans up the interface and makes navigation... By bluemidget666 ( 12 Years Ago )
Forum Post Check out the painting module. It's more impressive then painting in... By Rampa ( 12 Years Ago )
Forum Post Sensei is actually much deeper than a startup file. It actually makes... By Rampa ( 12 Years Ago )
Forum Post i added the interface, and i feel lost all over again, apparently i... By planetstardragon ( 12 Years Ago )
Forum Post @PSD Watch the tuts on the sensi website, I have found it so easy... By bluemidget666 ( 12 Years Ago )
Forum Post Help !!! I get her/it rigged in Blander but once in 3DX5 Grrrr... By bluemidget666 ( 12 Years Ago )
Forum Post Looks like her face didn't get weighted. Are you using the new face... By Rampa ( 12 Years Ago )
Forum Post Its the weights.. but their not easy to fix .. Everythings ok but the... By bluemidget666 ( 12 Years Ago )
Forum Post Hay Swoooop Thank you for the offer but I need to learn this.. ... By bluemidget666 ( 12 Years Ago )
Forum Post Been at this weight painting all night to come to the realisation... By bluemidget666 ( 12 Years Ago )
Forum Post Hay Swooop Thanks for your offer BTW but as this is the last step I... By bluemidget666 ( 12 Years Ago )
Forum Post If you cannot get your character to slim down-down as you want, then... By Rampa ( 12 Years Ago )
Forum Post Couple things to look out for! Weighting is off (see my dual layer... By Rampa ( 12 Years Ago )
Forum Post A really big issue is the problem with the arm-pit deformation of the... By Rampa ( 12 Years Ago )
Forum Post I think the weights are the biggest issue, I think it's this issue... By bluemidget666 ( 12 Years Ago )
Forum Post I think it actually has more to do with the topology in this case. If... By Rampa ( 12 Years Ago )
Forum Post Yeah the t-pose is needed for 3dx5 too, but if you are going to do any... By bluemidget666 ( 12 Years Ago )
Forum Post Here is another face rig option that you drop into place in Blender.... By Rampa ( 12 Years Ago )
Forum Post [quote][b]rampa (9/7/2014)[/b][hr]Here is another face rig option that... By Rampa ( 12 Years Ago )
Forum Post Cheers for the Vid but that does look scary .. not at that point... By bluemidget666 ( 12 Years Ago )
Forum Post I was right , the lower the poly count the easier weight painting... By bluemidget666 ( 12 Years Ago )
Forum Post Well here she is mostly skinned by me, i used blenders riggify as a... By bluemidget666 ( 12 Years Ago )
Forum Post Cool! Getting there. She is 10 times to big. Blender does this. In... By Rampa ( 12 Years Ago )
Forum Post I quite happy so far as its only 2 nights playing in blender and she... By bluemidget666 ( 12 Years Ago )
Forum Post Yeah. Been there too, with lights and stuff. With the FBX export... By Rampa ( 12 Years Ago )
Forum Post I wonder if the iClone 6 engine will support quads? Then you could... By Rampa ( 12 Years Ago )
Forum Post Hay Swooop 1: yeah your right I should have used a check pattern to... By bluemidget666 ( 12 Years Ago )
Forum Post Wow I got a deal, I thought I might not be able to get it running so... By bluemidget666 ( 12 Years Ago )
Forum Post Nice, Blue! You should see if an older iClone plugin works. Might... By Rampa ( 12 Years Ago )
Forum Post It had FBX in and out but have not found a version that works yet..... By bluemidget666 ( 12 Years Ago )
Forum Post [quote]I want a bevel like you get with modo.that allows for rounder... By vidi ( 12 Years Ago )
Forum Post :ermm: it might be .. I'll have to have a look, but it don't help... By bluemidget666 ( 12 Years Ago )
Forum Post The bevel in Blender is quite powerful. You can set number of... By Rampa ( 12 Years Ago )
Forum Post Interesting, but I wish though that we would get back to MakeHuman... By animagic ( 12 Years Ago )
Forum Post Getting back to Makehuman. There is an issue with using the "look... By Rampa ( 12 Years Ago )
Forum Post if the eyes have a offset, if rolling with look to and the camera... By vidi ( 12 Years Ago )
Forum Post I found the solution for the Makehuman eyes!! Not sure on the... By Rampa ( 12 Years Ago )
Forum Post [quote]The bones head stayed in the exact same location, so there was... By vidi ( 12 Years Ago )
Forum Post so i revisited make human - and learn more modo ... I don't think... By planetstardragon ( 11 Years Ago )
Forum Post Planet, you should make sure to download the nightly build. It has a... By Rampa ( 11 Years Ago )
Forum Post problem i'm having though is with my workflow - see, first I import... By planetstardragon ( 11 Years Ago )
Forum Post ok, learned how to rig in modo ( I learned it, haven't mastered it... By planetstardragon ( 11 Years Ago )



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