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MakeHuman: Best Practices
MakeHuman: Best Practices
Posted By
Rampa
12 Years Ago
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MakeHuman: Best Practices
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Rampa
Rampa
Posted 12 Years Ago
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Group: Forum Members
Last Active: 6 days ago
Posts: 8.2K,
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My first hint:
The "HumanIK" skeleton can be mapped using the HumanIK setting in 3DXchange.
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MakeHuman: Best Practices
By
Rampa
(
12 Years Ago
)
Yes, that works well. It's funny though that the provided HumanIK...
By
animagic
(
12 Years Ago
)
I was going to play with this last night , ended up arguing...
By
bluemidget666
(
12 Years Ago
)
I have found using the "basic.json" rig with 73 bones (including jaw...
By
GrannyJ
(
12 Years Ago
)
It seems that the in-built weighting of the mesh does not lend itself...
By
Rampa
(
12 Years Ago
)
I'm developing a work flow with make human, carrara and poser as we...
By
planetstardragon
(
12 Years Ago
)
How are you re doing your weights ? And have you usd the new facial...
By
bluemidget666
(
12 Years Ago
)
For females, I find I don't need to re-weight anything. I have not...
By
Rampa
(
12 Years Ago
)
Exporting your model to Blender via MHX is quite useful. My fire fairy...
By
Rampa
(
12 Years Ago
)
@Rampa What do you mean by duel layered ?
By
bluemidget666
(
12 Years Ago
)
Just like the body suits that other developers have made. So if you...
By
Rampa
(
12 Years Ago
)
Ha right think I get it .. Anyone else having neck issues ? just...
By
bluemidget666
(
12 Years Ago
)
Blender will be your best friend with Makehuman! If you watch a few...
By
Rampa
(
12 Years Ago
)
Right into blender it is :crying:
By
bluemidget666
(
12 Years Ago
)
Umm so the issues I'm having are the rigs, The Jason game rig is...
By
bluemidget666
(
12 Years Ago
)
I used the basic rig to make this toddler. I fixed the shoulders...
By
GrannyJ
(
12 Years Ago
)
[quote][b]GrannyJ (9/3/2014)[/b][hr]Haven't decided whether I prefer...
By
animagic
(
12 Years Ago
)
[quote][b]animagic (9/4/2014)[/b][hr][quote]Or that don't have 3DS...
By
GrannyJ
(
12 Years Ago
)
[quote][b]bluemidget666 (9/3/2014)[/b][hr]Umm so the issues I'm having...
By
Rampa
(
12 Years Ago
)
Some of the topologies seem to have free-floating verts here and...
By
Rampa
(
12 Years Ago
)
update from my last post - I spent the day experimenting yesterday -...
By
planetstardragon
(
12 Years Ago
)
PSD, that is so true. Good call! If using facial bones, you can...
By
Rampa
(
12 Years Ago
)
I'm thinking the best solution may be to bring in the MH character...
By
bluemidget666
(
12 Years Ago
)
http://blendersensei.com/ A better Blender .. ??
By
bluemidget666
(
12 Years Ago
)
It's the same Blender, just pre-configured to be more friendly from...
By
Rampa
(
12 Years Ago
)
If your new to Blender, then Blender Sensei is AWESOME! If your an old...
By
Rampa
(
12 Years Ago
)
For me its a god send, it cleans up the interface and makes navigation...
By
bluemidget666
(
12 Years Ago
)
Check out the painting module. It's more impressive then painting in...
By
Rampa
(
12 Years Ago
)
Sensei is actually much deeper than a startup file. It actually makes...
By
Rampa
(
12 Years Ago
)
i added the interface, and i feel lost all over again, apparently i...
By
planetstardragon
(
12 Years Ago
)
@PSD Watch the tuts on the sensi website, I have found it so easy...
By
bluemidget666
(
12 Years Ago
)
Help !!! I get her/it rigged in Blander but once in 3DX5 Grrrr...
By
bluemidget666
(
12 Years Ago
)
Looks like her face didn't get weighted. Are you using the new face...
By
Rampa
(
12 Years Ago
)
Its the weights.. but their not easy to fix .. Everythings ok but the...
By
bluemidget666
(
12 Years Ago
)
Hay Swoooop Thank you for the offer but I need to learn this.. ...
By
bluemidget666
(
12 Years Ago
)
Been at this weight painting all night to come to the realisation...
By
bluemidget666
(
12 Years Ago
)
Hay Swooop Thanks for your offer BTW but as this is the last step I...
By
bluemidget666
(
12 Years Ago
)
If you cannot get your character to slim down-down as you want, then...
By
Rampa
(
12 Years Ago
)
Couple things to look out for! Weighting is off (see my dual layer...
By
Rampa
(
12 Years Ago
)
A really big issue is the problem with the arm-pit deformation of the...
By
Rampa
(
12 Years Ago
)
I think the weights are the biggest issue, I think it's this issue...
By
bluemidget666
(
12 Years Ago
)
I think it actually has more to do with the topology in this case. If...
By
Rampa
(
12 Years Ago
)
Yeah the t-pose is needed for 3dx5 too, but if you are going to do any...
By
bluemidget666
(
12 Years Ago
)
Here is another face rig option that you drop into place in Blender....
By
Rampa
(
12 Years Ago
)
[quote][b]rampa (9/7/2014)[/b][hr]Here is another face rig option that...
By
Rampa
(
12 Years Ago
)
Cheers for the Vid but that does look scary .. not at that point...
By
bluemidget666
(
12 Years Ago
)
I was right , the lower the poly count the easier weight painting...
By
bluemidget666
(
12 Years Ago
)
Well here she is mostly skinned by me, i used blenders riggify as a...
By
bluemidget666
(
12 Years Ago
)
Cool! Getting there. She is 10 times to big. Blender does this. In...
By
Rampa
(
12 Years Ago
)
I quite happy so far as its only 2 nights playing in blender and she...
By
bluemidget666
(
12 Years Ago
)
Yeah. Been there too, with lights and stuff. With the FBX export...
By
Rampa
(
12 Years Ago
)
I wonder if the iClone 6 engine will support quads? Then you could...
By
Rampa
(
12 Years Ago
)
Hay Swooop 1: yeah your right I should have used a check pattern to...
By
bluemidget666
(
12 Years Ago
)
Wow I got a deal, I thought I might not be able to get it running so...
By
bluemidget666
(
12 Years Ago
)
Nice, Blue! You should see if an older iClone plugin works. Might...
By
Rampa
(
12 Years Ago
)
It had FBX in and out but have not found a version that works yet.....
By
bluemidget666
(
12 Years Ago
)
[quote]I want a bevel like you get with modo.that allows for rounder...
By
vidi
(
12 Years Ago
)
:ermm: it might be .. I'll have to have a look, but it don't help...
By
bluemidget666
(
12 Years Ago
)
The bevel in Blender is quite powerful. You can set number of...
By
Rampa
(
12 Years Ago
)
Interesting, but I wish though that we would get back to MakeHuman...
By
animagic
(
12 Years Ago
)
Getting back to Makehuman. There is an issue with using the "look...
By
Rampa
(
12 Years Ago
)
if the eyes have a offset, if rolling with look to and the camera...
By
vidi
(
12 Years Ago
)
I found the solution for the Makehuman eyes!! Not sure on the...
By
Rampa
(
12 Years Ago
)
[quote]The bones head stayed in the exact same location, so there was...
By
vidi
(
12 Years Ago
)
so i revisited make human - and learn more modo ... I don't think...
By
planetstardragon
(
11 Years Ago
)
Planet, you should make sure to download the nightly build. It has a...
By
Rampa
(
11 Years Ago
)
problem i'm having though is with my workflow - see, first I import...
By
planetstardragon
(
11 Years Ago
)
ok, learned how to rig in modo ( I learned it, haven't mastered it...
By
planetstardragon
(
11 Years Ago
)
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