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CrazyTalk Unity Plug-in (for Game/App Design)

Posted By Visconti 5 Years Ago
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Visconti
Visconti
Posted 5 Years Ago
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http://www.reallusion.com/crazytalk/unity.aspx

Dear folks

We just launched the new CrazyTalk plug-in for Unity designers. The CrazyTalk Unity Plug-in is designed for Unity app and game designers; it helps developers easily incorporate lip-sync ready, talking avatars into their apps, and provides the ability to interact with them. You can create your own unique avatars that can act as in-game guides, or enhance your apps’ user interactivity by having interactive animated 2D and 3D characters. CrazyTalk Avatar Developer Kit is the 3-in-1 bundle package for any new CrazyTalk user to get everything you need with the best offer.  

Try out the Unity projects below
http://www.reallusion.com/crazytalk/unity-showcases.aspx

To make the web and game/app solution clearer, we also re-design the index page of Interactive Plug-in for you to compare the differences. For web design, you will need CrazyTalk7 PRO and the CrazyTalk Interactive Plug-in to work with our Avatar API using JavaScript; for game/app design, besides needing CrazyTalk7 PRO and the CrazyTalk Interactive Plug-in, you will also need the CrazyTalk Unity Plug-in so that you can deploy your projects from Unity to any popular platform.
http://www.reallusion.com/crazytalk/interactive.aspx

 
 



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Visconti
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Reallusion, Inc.
https://forum.reallusion.com

vidya.ravi
vidya.ravi
Posted 4 Years Ago
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Hi,

I had a small question. After importing the avatar into unity and writing a unity script to play the dialogue, how can the end of the scene be identified??

Is there a function to indicate end of playing??

PS: I tried using 'isPlaying' but was unsuccessful as there is a brief delay at the start of playing scene that triggers the status of isplaying variable.

Thanks,
Vidya



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