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Group: Forum Members
Last Active: 10 Years Ago
Posts: 10,
Visits: 37
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OK, well, it's been months now since I bought ALL of these great looking programs, ALL the Pro versions of course hehe Anyway, I still can't seem to figure out ANY "normal or BASIC/SIMPLE way" to take a perfectly good bone rig, one that already has some basic motions such as (duh) walk and a few others, and put them in an object that is very close to the same type of object that I want the bones from, i.e. quad legged to another quad legged character.
I don't really feel much like recreating the wheel each and every time I need to make yet another quad animal walk around.
I downloaded DAZ just the other day, in the hopes that IT might??? be able to do that very thing, but I couldn't find a way to do it. I have Poser, couldn't find anything in that that would let me do that, iClone 5.5 Pro, Hmmmmm... couldn't seem to find ANY way to do it in there, so of course, I bought the xChange 5.5 Pro version and I have to say I guess I'm just really really stupid or something, but, going by alllllllll the searches in the manuals, ref mans, searching even right on this forum, and nothing I do seems to bring up the topic of transferring a perfectly good, and already animated set of bone rigs from one of my own home made objects, made in like Lightwave or whatever other 3D app I feel like using that I work with, like modo.
I try and convert things, but, I can't figure out, or maybe it's, can't find a way to do what I would think would (by now) be what should be a relatively basic procedure to do?
So, after all the laughing at me or what ever, hehehe, maybe someone can tell me where I am going wrong and what I am missing???
Pleassseeee??? I'm beginning to loose it here Bwah hahaha
In iClone I searched the manual and so on, and the thing seems to have ZERO way to let you do anything remotely what I am looking to do? Please SHOW me WHERE, don't just tell me it's there somewhere, please Haha, actual real info would help, but when I looked at the animation tab, nope, nothing about bones, not in the setup, rigging, exporting, etc did I find the subject of bones, much less duplicating there for use in another object.
xChange, same thing from what I've seen so far, so I'm like, wow, for a conversion software, it felt like to me there wasn't all that many options to actually DO these things I am talking about?
Same with that DAZ software, which to be honest, was kinda the one program I would of been for sure could do these kinds of things, even though that was also the very last program I finally downloaded and looked into to see IF it could do any of these things for me..?? Sadly, so far I am still stuck.. Grrrrr LOL
I love all the quad animals and other such cool creatures. Help me to take the short cut to get the working bone rigs and put them into my own animals, please thank you.
...................................md :crazy:
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