Understanding basic keyframing techniques isn't really specific to CrazyTalk Animator, they're pretty much traditional animation techniques in any software package. I tried to find a YouTube tutorial specific to this very thing, but alas, my search wasn't very fruitful. Although Reallusion does have some timeline tutorials available:
https://www.youtube.com/watch?v=3KnSHMHFvcw
https://www.youtube.com/watch?v=GUdnH-_qGG8
https://www.youtube.com/watch?v=C1vxVOroqP8
https://www.youtube.com/watch?v=eisSphZyrkE
I've also attached a ZIP file with some screen captures explaining the steps I outlined in my initial response. I don;t really have the capabilities (nor inclination) to record video.
Pic 1: Starting point with Prop (character) in the first frame.
Pic 2: Move the playhead in the timeline to where you want the animation to end, then move your prop (character) to the new spot. You'll see the green line showing the path of the object, as well as a new keyframe in the Transform channel in the timeline.
Pic 3: Where you want your prop (character) to stop moving, double click that frame in the Transform channel of the timeline, and a new keyframe will be added.
Pic 4: Right click that new keyframe and in the popup menu choose Copy.
Pic 5: Where you want your prop (character) to begin moving again, right click that frame in the Transform channel of the timeline and choose Paste from the popup menu.
Pic 6: Your timeline should now have 4 keyframes for your prop (character) in the transform channel. If you move the playhead to the beginning, and press play your prop (character) should begin moving, stop and stay stopped for a short while, then begin moving again.
Pic 7: There are also different keyframe interpolations for interpreting how smoothly these keyframes are interpreted. I'd suggest reading more about them in the manual.
Again, learning and understanding basic keyframing techniques will go a long way towards helping you in your future animation endeavours, regardless of the program you choose to use.