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Pipeline for facial animation(expressions) into Unity appears to be broken

Posted By markcrowe 11 Years Ago
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Pipeline for facial animation(expressions) into Unity appears to be...

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markcrowe
markcrowe
Posted 11 Years Ago
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After 3 days of trying everything and carefully following every video tutorial out there, I have been unsuccessful at getting a standard iclone character's facial (rigged)*expressions* to play in Unity. Only the the body and mouth (visemes) animations play in Unity.- No eye motions or expressions. The only conclusion at this point is that the pipeline must be broken somewhere in the latest release.

This seems to be the best, clearest video tutorial and I've followed it to the letter at least 5 times. no joy. http://www.youtube.com/watch?v=xnCpGOQEcoU (and kudos to Warlord720 for such a well-produced an informative video).

I've tried:
-exporting separate fbxs for character and animation
-exporting fbx with geo AND animation embedded

Anyone else experiencing this?

Thanks!

-Mark




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