Thanks.
It's a great beginning !!!
It's been a long time, but I believe the object outlines that are showing behind the smoke is due to the OR / XOR operation.
If that option is given ( by RL ), probably that issue can be negated / resolved.
Or, is there any other solution that can be manipulated by the user ?
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Edit :
Actually, Addition and Substraction options are already there ( I had missed them ).
In blend mode, we need to think of something else, to overcome the issue.
I wish, the internal overlapping lines get nullified somehow at the time of rendering, leaving just the outline !!
Nevertheless, it's a great beginning. The smoke has a cartoony feel.
Edited
10 Years Ago by
prabhatM