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How can I modify clothes?

Posted By theschemer 11 Years Ago
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theschemer
theschemer
Posted 11 Years Ago
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Hi,
I moved this post as I changed the topic in my other thread. :hehe:

Now for my next question, (and if I should start as a new post let me know), can I modify the clothes more than just the textures and colors? Lets say I want to make bell bottoms from a straight leg template. Can that be done? Are there some constraints that must be followed for proper results?

And the replies over there until now:

animagic (1/7/2014)
You can't change the shape of a CloneCloth template in iClone, which is why there are templates with different shapes. What you can do, given a specific template shape, is to hide certain parts with Opacity maps. This allows you to determine the length of a skirt or dress, or whether a garment has long sleeves, short sleeves, or no sleeves, for example.

BTW, it would be better to start a new topic for a new question to make it easier for others that have similar questions to find answers--that's what we strive for, at least...:unsure:


Ok, that sounds good enough to get me going. If I start with a template large enough I can basically mask out the stuff I don't want to see. That may work.

and:

rampa (1/7/2014)
If you have 3DXchange, you can save any cloth part as an OBJ file. This can be edited to a limited degree in any 3D software that reads OBJ. You cannot add or remove any polygons, but you could move the vertices of your pant legs to create bell bottoms. 3DXchange can re-import this modified OBJ, and maintain the rigging as it originally was. Because the rigging does not change, do not go to crazy with moving the vertices around.

I occasionally modify clothing this way, and will eventually get a bit of tutorial up. I'm recovering from a crash, so have lost the bits I modified before.


That is good info, can't wait for the tutorial. :D I don't really need "bell-bottoms" right now as that was an example. I just needed to know it can be done as I definitely need to mod some outfits. The only 3D app I have limited experience with is Blender and some days are better than others using it. It seems like they need an interface that is a little more standard and user friendly or more normal like other apps. (just my opinion of course). It seems when I use Blender I find if I hit the wrong button I can never get back to where I was without starting over. :w00t:

Fixed. ;)

Thanks,
theschemer




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