No rigging and fbx feature in this package . So you go better eg. with my Hexagon DAZ Bridge.
Blender is also not a option for me, because handling is to confuse.
When I need a tutorial to move a cube, is it not right to me. Such a thing should I do intuitiv. I think Andrew Price started the GUI campaign not without a reason
Anyway, I love my Content Creator Pipeline too much to switch > HEX, 3D coat and DAZ
My conclusion,
Ray Supreme is a another Tool in this area , but it is not a must have Tool and still very limited
btw free Tools,if not yet known
The Shade Unity Version is free and have modelling and rigging freatures , also a fbx exporter Not only for Unity it works with iClone too
http://www.mirye.net/shade-3d-for-unity-overview
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liebe Grüße vidi