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justaviking
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justaviking
Posted 12 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 8.2K,
Visits: 26.5K
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Greetings, This might be a dumb question, but I actually looked in the Online Help and searched YouTube tutorials before asking this... QUESTION: How do I apply an image to one face of a cube? WHAT I DID: - I decided to make a TV remote control.
- Scanned my remote to make my Diffuse map, and I even created a normal map for the buttons.
- Added a 3D Cube and scaled it to the approximate dimensions I needed.
- Applied my scanned image as a Diffuse map, and aligned the Y-Axis so it had the right orientation
PROBLEM: I have "buttons" on ALL SIX sides of my remote control... front, back, ends, everywhere. So... What's the best way to put my "buttons" only on the top surface of my remote? What if I wanted to apply something else to the bottom? I think it'd be like applying stickers or decals (but with corresponding Bump and Specular maps too). Do I have to laboriously create my remote from six separate 2D planes? Here's the front... 
The back looks like the front...
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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animagic
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animagic
Posted 12 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 15.8K,
Visits: 31.4K
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Viking, if you look at the original Diffuse map of the cube, you'll see that there are different areas for the different faces of the cube. Instead of applying the image to the whole map, you would just scale it so that it fits one of the faces. (Depending on the selected face you may have to rotate and/or mirror the image.) The rest you can then make the color of the remote control case (dark grey or so).
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justaviking
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justaviking
Posted 12 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 8.2K,
Visits: 26.5K
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Thanks, animagic. I started thinking something along those lines, but I looked AFTER I replaced the default diffuse map with mine, so I guess that threw me off. I clicked on the Diffuse Map and then clicked on the button for "Edit in external editor" (sorry, I don't have the exact term) which is now mapped to GIMP. I also opened the UV map. I did that after seeing the help pages that show a surf board and an example. But all I saw was what looked like my original image, not an unwrapped "six-surface" image. Maybe I did something wrong. I'll look at it again this evening (I hope). It sure would be handy (eaiser) if I could apply my texture map to a specific face. But I probably shouldn't complain too much until after I get it working.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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Dreamcube017
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Dreamcube017
Posted 12 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 2.0K,
Visits: 2.9K
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Ah, the magic of UV Mapping. Each face on the cube is mapped to a different spot on the map. You can see how each face is layed out by looking at the original defuse image. Also keep in mind that because it's a cube, the remote image will be stretched unless you actually go into an image editing program and fit the remote image to the size of the face by scaling it. That way you can scale the cube in iClone and it'll look correct.
---------------------------------------------------- ***BEST OF THE CORE** :A music reel demonstrating the different types of music I produce for multimedia. Hope everyone enjoys.
Player not working? Use this link.
My other audio work.
Facebook page:
Creation begins at the core.
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Tumble Weed
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Tumble Weed
Posted 12 Years Ago
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Group: Banned Members
Last Active: 10 Years Ago
Posts: 14,
Visits: 38
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=============================================================================
   TumbleWeed - Because, sometimes, life is just too serious.
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DELETED2
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DELETED2
Posted 12 Years Ago
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Group: Banned Members
Last Active: 10 Years Ago
Posts: 2.4K,
Visits: 6.1K
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Hello JAV, Quick solution while I await renders. The mapping system in iClone I find rather inferior to actually mapping the face of the cube (Remote in your case) with a correctly formatted graphic the exact size of the remote required. That is, I take a flat plane (NOT a cube squashed flat because this is still six faces) and make it lay a pixel above the surface of the remote body. That way I can get a far higher definition image in place and alot smaller to boot without having to pad out the definition at the cost of filesize. In this case, download the remote, I added a glow map in there quickly so that you have several buttons come alive and lights etc. I made the graphics about 2000px in size because any lower, because of the way the graphic for the remote has to get stretched, (You'll see here... ) the definition dies horribly.
So you can see. That graphic panel has to stretch out and screw itself up a lot. But making it about 2000px/2 it kind of does a dirty get-by.
This is the six sided one panel graphic remote. Download it HERE. If you want one with rounded edges it can be done in iClone.
But in a one piece solid format ask Swoop and he'll make one with working buttons, that beeps and blinks with free chilled cola. Here's the actual Graphic in HD if you decided to make a secondary upper surface predominant on the model.
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Tumble Weed
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Tumble Weed
Posted 12 Years Ago
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Group: Banned Members
Last Active: 10 Years Ago
Posts: 14,
Visits: 38
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colour
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colour
Posted 12 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 5.2K,
Visits: 8.1K
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Off Topic - But; WELCOME TO THE FORUM TUMBLE WEED:) I love it:D:D:D
----------------------------------------------------------------------------------------- REALLUSION FORUM ANNUAL PINHEAD COMMUNITY PROJECTS. New Pinhead Website & Project to be announced in September 2015 -----------------------------------------------------------------------------------------
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justaviking
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justaviking
Posted 12 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 8.2K,
Visits: 26.5K
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I loved the 6-sided Tumbleweed. :D Yes, I see the 6-panel "UV map" now. As I mentioned earlier, I looked at it, but AFTER I applied my own single-map, so when I looked at the UV map it was the single-panel image I applied. Duh. Adding a map to a plane "1 pixel above the cube" isn't such a bad approach, especially if you're only decorating ONE side. It'd be an annoying chore (it seems) to have to do it all six sides, and then attaching those planes to each other (or to a dummy cube/prop). But then again, mapping the six images into a single map also sounds annoying. No free lunch, huh? I haven't gotten to play with it more than 5 minutes today. Busy trying to finalize a decision on a major purchase, and that's consuming all my time. Hopefully I'll finish the purchase tomorrow and can then resume playing with iClone. Thanks for the tips and support everyone. I'll let you know how it goes once I play with it again. P.S. Adding a Glow Map is a cool idea. :)
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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planetstardragon
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planetstardragon
Posted 12 Years Ago
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Group: Forum Members
Last Active: 4 Months Ago
Posts: 11.5K,
Visits: 46.0K
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the easiest way that comes to mind is to use the same texture - the sides are already mapped out ...when you call it up in your graphics editor , just position your image to be on one of the sides. edit - lol - nm just noticed all the responses heh!
☯🐉 "To define Tao is to defile it" - Lao Tzu
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