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How do I add sprite mouth to morph head?

Posted By johnny paradise 12 Years Ago
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Peter (RL)
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dw_20140113144257621 (2/28/2014)
Well Thanks anyway I figured it out on my own... But now after I paid for digi characters and try to load them into CrzyTalk Animator 02 it crashes? I have the latest update.. 2.02.10406.1
it doesn"t matter which Character I load it crashes..... Help????

UPDATE: The issue with the DigiDude characters will be fixed in the next update which is due towards the end of the month.

However if you urgently wish to use these characters, then please contact Support using the link below. They will try to make a pre-release version of the patch available to you as soon as possible.

http://www.reallusion.com/CustomerSupport/User/QForm.aspx

Apologies for the inconvenience caused.

                                                                

Peter
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www.reallusion.com


Peter (RL)
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dw_20140113144257621 (2/28/2014)
Well Thanks anyway I figured it out on my own... But now after I paid for digi characters and try to load them into CrzyTalk Animator 02 it crashes? I have the latest update.. 2.02.10406.1
it doesn"t matter which Character I load it crashes..... Help????

Thank you for the notification. There does appear to be a problem with these characters in CTA2.

We are looking into the problem and I will update again as soon as I know more.

Apologies for the inconvenience caused.

                                                                

Peter
Forum Administrator

www.reallusion.com


dw_20140113144257621
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Well Thanks anyway I figured it out on my own... But now after I paid for digi characters and try to load them into CrzyTalk Animator 02 it crashes? I have the latest update.. 2.02.10406.1
it doesn"t matter which Character I load it crashes..... Help????
CreativeSoulTV
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Here is an Image I get from the hybrid Guy "the only one!" attached to my Power Pack Common Folks!.... I cannot for the life of me get the mouth in front of the morph Head....


I'm still learning CTA2 myself but have your tried clicking on the multi-angle settings icon in the character composer yet? See attached image.

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dw_20140113144257621
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Posted 11 Years Ago
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Here is an Image I get from the hybrid Guy "the only one!" attached to my Power Pack Common Folks!.... I cannot for the life of me get the mouth in front of the morph Head....
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Sorry for the rant..Just Frustrated..it appears the sprites are there in the hybrid head Just behind the morph head..am in composer but dont see the layer editor in composer? Help!!!
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Thank You for the feed back! I have been trying to play with the hybrid head, but I can't seem to get his mouth closed....I bought the "Common Folks Pack because it showed a video with JibJab type animation....And the clickable photo showed the body types with "frickin Heads"
Sorry I didn't see the fine print that said Heads not included......$%$^&%! so I load the ! Hybrid head on to the body and of course it doesn't work.......Help???? I am doing a commercial for a friend and we both thought "common folks would work.....Even if I add animation"default " mind you to the body the mouth Just hangs open..it moves, but is stuck open?? Please Help..
As support sent me Here Imagine that......
Peter (RL)
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dw_20140113144257621 (2/19/2014)
So How Do I make a Hybrid Head?

Start with a Morph (Photo) based head, then go to "Character Composer" and add the Sprite based features overlaying the existing facial parts (eyebrows, nose etc.). You can resize and move the sprite parts as required.

                                                                

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So How Do I make a Hybrid Head?
Peter (RL)
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wizaerd (6/4/2013)
Adding a sprite based mouth onto an image had will not create the disconnected jaw that the OP was looking for. Unless you create a whole new sprite set where that is the intent. Adding a sprite mouth merely adds a "cartoon" mouth to the image head, and while that may be what you're looking for, it doesn't really coincide with what was asked for in the initial posting.

I watch South Park a lot, and I know what the OP is asking for, and adding a sprite mouth to an image mapped head is not it.

While it may not be the exact effect the OP is looking to achieve, the Hybrid character method can give a good "ventriloquist dummy" look which was mentioned.

Sometimes when you can't achieve exactly what you are looking for it is good to have a workaround that can meet you half way. It falls into the category "better than nothing". :)

                                                                

Peter
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