Good Morning... Does anyone have any idea how the morphing and bone animation in the updated 3dxchange wil work in UDK and Unity? Will we be able to export the animation to the before mentioned game engines?
Also I am looking to buy a very expensive new graphic card-Nivida GTX 680TI... i KNOW IT WILL Improve THE APPEARANCE and render in unity. Whhat i want to know is WILL it improve the appearance and performance of work in iclone. Does having a better graphic card improved the work and look in iclone. I know any animation needs a graphic card. I am just curious if iclone benefits in the way game engines do Thanks for thoughts on the topic