tonym
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tonym
Posted 12 Years Ago
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Group: Forum Members
Last Active: 9 Months Ago
Posts: 84,
Visits: 604
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I would like to be able to add moustaches, beards and stubble of varying lengths and colours.
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Peter (RL)
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Peter (RL)
Posted 12 Years Ago
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Group: Administrators
Last Active: 4 hours ago
Posts: 23.1K,
Visits: 36.6K
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Thanks for the suggestion. We will consider this for a future upgrade.
Peter Forum Administrator www.reallusion.com
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SeanMac
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SeanMac
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 416,
Visits: 3.4K
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I also would like to add facial hair, shoulder-length hair etc Hair fashions are a main indicator of historical era, at least for males.
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SpaceCore
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SpaceCore
Posted 9 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 67,
Visits: 496
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For anyone who needs just a little more flexibility in hair styles and facial hair than even the Iclone Character Creator can give you;
Mixamo Fuse also has a character creator for free. It easy to create and export an obj of a nude character for each hair style, mustache style and beard style (nude because then you just have to create a quick character base for the hair to sit on)
Once you have the obj on your desktop, you can import it into 3Dxchange. Once in 3Dexchange, in the left hand column, deselect everything but the hair, mustache, or beard. Then "Align To Ground" in the right hand column, then back on the left hand column, click "Hide Excluded" then export to Iclone.
Now you have a decent hair prop that can be scaled and moved to fit, then parented to the head. I haven't tried this yet, but in theory, it seems you could parent the mustache to the top teeth and the beard to the bottom teeth and they should move with your avatars jaw when they talk. It isn't perfect, but it isn't bad at all and a very decent bandaid until Reallusion offers more/affordable hair options.
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wendyluvscatz
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wendyluvscatz
Posted 9 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 2.5K,
Visits: 19.4K
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Well with substance, overlaying, displacement and tesselation features it should be possible to add a textured beard, mostache etc to characters that follow morphs as part of mesh and has volume.
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