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I figured out how to properly use DAZ decimator

Posted By Rampa 13 Years Ago
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Rampa
Rampa
Posted 13 Years Ago
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For those of you wanting to use DAZ figures, I have figured out how to use the weighting system in the decimator to reduce the polies while maintaining certain regions at higher rez.

1. When your model is ready, select the "Decimator" tab and click "Prepare to Decimate"

2. Now click on the "Weights" tab in the Decimator panel. The area where the sliders was will show a list of body regions (you may need to double click on "Genesis" to see them all.

3. Change the values for the regions you want to stay higher-rez to a higher number. 100 is no decimation, and .01 is most decimation.

4. Click the "Set Weights" button that is right above the "Surface" and "weights" tab in the panel. A progress bar will pop up in the model window while DAZ computes its settings.


5. Select the "Surface" tab in the panel and adjust your resolution with the slider or by double-clicking the number over on the right.

6. In DAZ's "Scene" tab, turn off the eye icons for the jaws and tongue (or other invisible avatar parts) so they will not export. Just double click them to close the eye. You need to click every one, all 5 tongue parts, for instance.

7. You know the rest!:)





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