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mqq2
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Group: Forum Members
Last Active: 12 Years Ago
Posts: 4,
Visits: 12
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Hello, I created a MS Paint background image, and it looks quite crisp and clear, with sharp and distinct borders and edges when I see it stand alone. When I import it into CTA though, the quality seems to drop, the colors get sort of faded, and the edges get blurry... I basically just imported it in via the CTA GUI (custom).... What's up with this import behavior?
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Peter (RL)
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Peter (RL)
Posted 12 Years Ago
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Group: Administrators
Last Active: 2 days ago
Posts: 22.7K,
Visits: 35.7K
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What is the size of your saved image from MS Paint? If it is very small then this will affect quality. Also what are you using the image for? If it is for a background in CTA then it should be quite large to start with. Small images will be stretched to fit the background and any stretching will cause a loss of quality unless you are using vector images. What you can do is try dragging the image into your CTA window as a Prop. This will add it at its default size and won't be stretched in any way. This should then retain the same quality as the original image. You will then be able to see if you need to make the image larger in MS Paint. Lastly try using a different format like PNG and see if that makes a difference.
Peter Forum Administrator www.reallusion.com
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Kawatzakka
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Kawatzakka
Posted 12 Years Ago
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Group: Forum Members
Last Active: 10 Years Ago
Posts: 229,
Visits: 492
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I am having problems with the clarity of the background image when it gets imported into CTA. This is what I do: I make a background image with DrawPlus (the software suggested by CTA), and export 2 test copies: 1 JPEG with 300 dpi 1 PNG with 300 dpi
I import them as custom backgrounds, and as soon as they pop out in the CTA background they loose all their sharpness and become dull, with somewhat blurry lines. I think you can see the difference here...it seems anything I try comes out blurry when imported into CTA??? What is the problem here?
------------------ Win 7 64 bit - DirectX11 - NVIDIA GeForce GTX 560 Ti - 16 GB RAM - Intel Core i7-2600 @3.40GHz 3.40GHz
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Kawatzakka
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Kawatzakka
Posted 12 Years Ago
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Group: Forum Members
Last Active: 10 Years Ago
Posts: 229,
Visits: 492
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I tried changing the "Max real time map size" to: 8192x8192, then tried to import the PNG file I have posted in this thread, and CTA crashed. 4096x4096, tried to import the PNG file I have posted in this thread, and CTA imported an empty black square.... ...???
------------------ Win 7 64 bit - DirectX11 - NVIDIA GeForce GTX 560 Ti - 16 GB RAM - Intel Core i7-2600 @3.40GHz 3.40GHz
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Kawatzakka
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Kawatzakka
Posted 12 Years Ago
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Group: Forum Members
Last Active: 10 Years Ago
Posts: 229,
Visits: 492
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Same settings, tried to import the JPEG ones, both crashed CTA.
------------------ Win 7 64 bit - DirectX11 - NVIDIA GeForce GTX 560 Ti - 16 GB RAM - Intel Core i7-2600 @3.40GHz 3.40GHz
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Kawatzakka
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Kawatzakka
Posted 12 Years Ago
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Group: Forum Members
Last Active: 10 Years Ago
Posts: 229,
Visits: 492
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So basically, CTA keeps on crashing until we bring everything back to 512x512...so back to square one, image is still blurry...
------------------ Win 7 64 bit - DirectX11 - NVIDIA GeForce GTX 560 Ti - 16 GB RAM - Intel Core i7-2600 @3.40GHz 3.40GHz
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Kawatzakka
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Kawatzakka
Posted 12 Years Ago
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Group: Forum Members
Last Active: 10 Years Ago
Posts: 229,
Visits: 492
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Sooo, any thoughts on how to fix this fuzzy imported image issue? Any ideas why CTA keeps on crashing? We have 16 gigs of memory and Nvidia GTZ 560 Ti with the latest drivers...
------------------ Win 7 64 bit - DirectX11 - NVIDIA GeForce GTX 560 Ti - 16 GB RAM - Intel Core i7-2600 @3.40GHz 3.40GHz
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Peter (RL)
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Peter (RL)
Posted 12 Years Ago
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Group: Administrators
Last Active: 2 days ago
Posts: 22.7K,
Visits: 35.7K
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CrazyTalk Animator can work with images up to 8 megapixels in size (This is approximately a maximum of 4000 x 2000). Images larger than 8 megapixels are automatically resized. The suggested character sizes for best results in CTA are as follows: Actor Heads - At least 750 x 750 Actor - Bodies - At least 1000 x 1000 Actor - Hands - At least 200 x 200 For backgrounds you would want an image that fills the background with limited stretching. A small image will need to be stretched and this will always results in a loss of quality. Try an image that is close to your monitor resolution and see how this looks. Now obviously crashing when opening images shouldn't be happening and isn't something I can reproduce. For this issue I would advise you contact Support using the link below. They will be able to look at your dxdiag.txt log file to see where the problem is coming from. http://www.reallusion.com/CustomerSupport/User/QForm.aspx Thanks.
Peter Forum Administrator www.reallusion.com
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dnvntr
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dnvntr
Posted 12 Years Ago
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Group: Forum Members
Last Active: 12 Years Ago
Posts: 2,
Visits: 3
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Hi, I'm getting the same problem. I have a CTA PRO trial version and when I upload images as props, they all look very blury except when I uploaded the face portion. Like Veteran, you can see here the comparison that the images I did on photoshop is very different from when I imported a few images to CTA (the window and the background portion) original image (PNG 300 dpi) CTA imported image there's a huge difference between the two... files keep getting uploaded blurry. Any other solutions? I took note that it's got to be between 4000x2000px and the image was less than this, but the image still got blurry. I didn't upload as background because that made it more blurry so I used as PROP instead.. hope anyone can help. thanks,
Edited
12 Years Ago by
dnvntr
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dnvntr
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dnvntr
Posted 12 Years Ago
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Group: Forum Members
Last Active: 12 Years Ago
Posts: 2,
Visits: 3
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sorry the image I uploaded occupied the entire page!!! woah... but anyway, that's the image i'm working on...
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