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Maya Plug-in Beta released

Posted By Visconti 19 Years Ago
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Visconti
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Posted 19 Years Ago
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Dear CCD Members

To connect iClone with a powerful modeling tool in the 3D world, Maya plug-in Beta can help to make your Maya characters alive in iClone. This Beta is compatible with Maya 7.0.

Click to download



Regards
Developer Center


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Reallusion, Inc.
https://forum.reallusion.com

stuckon3d
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Posted 18 Years Ago
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Hello RL,

are you planning on making an update for the plugin so that it works at least with maya 8?



also how about a plugin so that we can edit ICLONE characters with "Blender" , this is a great program and it is free. ;)



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lucasphi
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Posted 18 Years Ago
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Hello,

It's been a while since maya plug-in was released but we haven't got any tutorials or anything.

Are there plans to release some Maya based tutorials? Cause i'd realy don't want to learn 3ds just to make iClone models :/

Thx



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stuckon3d
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lucasphi (8/4/2008)
Hello,



It's been a while since maya plug-in was released but we haven't got any tutorials or anything.



Are there plans to release some Maya based tutorials? Cause i'd realy don't want to learn 3ds just to make iClone models :/



Thx


I'm with you on this one, I dont want to learn a new 3d software nor spent another 3700 bucks
just to create content for Iclone. As far as the plugin is concern, it only works with maya 7, I have maya 6 unlimited and maya 8 complete and neither one works with the plugin. Also, even if it did work, I think the plugin was only good for creating props and live props but not characters with skeletons.



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syabe_m_20110505023021821
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Posted 18 Years Ago
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Hi;

could that plugin wirk with maya 2008?
stuckon3d
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Hello reallusion,

are you guys making any attempt to update the maya plugin? If so what is your ETA? I'm just asking because I'm concidering buying 3d studio max :sick: (as much as I dislike that program). I just want to create new characters content, and while Iclone bones are useful for robots and the likes, a well clothed character will not work with it because you can see where the parts join in.

thanks for the info,

Stuckon3d



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kimp
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I'm interested in creating a plugin for both Maya 8.5 and up and Cinema 4d, if someone could steet me in the right direction for information on what Iclone wants as output it would be great.

Also although I just started using Houdini, I have to say they have a great deal. They sell a non watermarked full featured Houdini 10 for a little over $100. It's restricted to non commercial.

I would love to figure out how to do a plugin for Houdini but its probally well in the future as I am just learning. The benefit of Hodini for FX is just fantastic.

I am more a scientist engineer than a graphics artist. I have gotten involved in CG as a way to explain science to non specialists. Even scientists and engineers have trouble understanding new developments outside their domain. Showing data in four dimensions enables non specialists who may not be familiar with the math of the field to get an intuitive grasp of what is going on.

I am new to Iclone but was drawn to it to quickly develop my visual stories. I want to be explaining science and not have to spend 90% of my time developing the cg art.

I think that over time if I can develop assets for Iclone that centers around science and engineering textures and props, then Iclone becomes a great tool for explaining science by the people who are involved in developing science.

I want to thank all of you for the wonderful learning materials you have made available.

animagic
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Posted 17 Years Ago
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I hope you are not discouraged by the lack of response...  I think it would be great to have plugins that would allow interfacing iClone with various modeling programs other than 3D Max. 

Houdini looks interesting.  How are you getting along with that?


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safegaard
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zuijlen (11/25/2009)
I hope you are not discouraged by the lack of response...  I think it would be great to have plugins that would allow interfacing iClone with various modeling programs other than 3D Max. 

Houdini looks interesting.  How are you getting along with that?

Echo that. -

Please let us have some new plugins for different software other than 3D Max or Maya.

First step could be Zbrush, who is only supported by the head for now. Coudnt it be done so we could get the hole body in there? -

Or best off all,- make your own converter software like 3DXchange with the future off rigging and boning an obj file. If Reallusion com out with sush a program for sale, it could make a big difference for the groving world of Iclone users and devellepors and set turbo on the market. :)

For the love of 3d http://www.safegaard.com

TucsonDoobie
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Posted 17 Years Ago
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Blender is the way to go!:P



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