For some reason I had a hell of a time getting the background video imported as a 2D background. I had to import the video to an image layer instead, which wasn't as easy to work with. This meant that I had to export the animation separately from iClone and use compositing software to composite the animation with the background. Exporting both the animation and the background within iClone itself would have been the best solution, I think.
@Jason
Importing your background footage as an "image layer" will result in your props/avatars appearing BEHIND the background. A more useful method is to apply your background footage to a plane or wall instead. Additionally, applying your background footage to iClone's 2D background would have also made things more complicated because a 2d background is "locked in perspective"; e.g, you can't zoom or pan it - it's always the same size with the same spacing.
This is probably a no-brainer but my alternative to complicated 3D tracking is using a tripod to film the action of a WIDESHOT still frame. I then import the footage to a plane and size it in proportion to my avatars/props. I am then able to zoom and to do limited 2d style panning with minimal adjustments to my avatars/props along the way.
So yeah, I get decent results by keeping my real camera still and letting the iClone camera do all the work.
An example of this begins at 1:15 and ends at 1:37 in
http://www.youtube.com/watch?v=1JQFIkADvsQ. ACTUALLY, the first half has a moving real cam but a few seconds later, you'll see an example of what I explained above.
Edited
13 Years Ago by
Teviniii