southend
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southend
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 6,
Visits: 26
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For a G3 character is it possible to have a head that works like a prop allowing me to use sprite replacement animation for the whole head. In other words I'd like to animate the face by switching to an entirely different image of the whole head instead of animating pieces of it as facial sprites.
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flo.zauner
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flo.zauner
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 15,
Visits: 17
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this should be possible in multiple ways.
you could attach an object(your face) to any bone in the hierarchy and then use the sprite menu to change between multiple sprites.
I think it shoul be possible to set that up in composer mode as well, just use your head sprites as "faces" and then switch with the sprite editor
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southend
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southend
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 6,
Visits: 26
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Thanks, I'll look into that.
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