lordplautus (10/21/2024)
I kept spamming , bc u refused to let any message get through, for whatever reason.
I imported the fbx already smoothed out, then accuRig exports the file unsmoothed, that is the problem. mixamo doesnt have this problemIt was because you were spamming that delayed your posts getting approved. Spamming will just flag your posts as suspicious and delay approval.
Regarding the actual issue, you didn't import a smoothed out mesh, you imported the original low-poly mesh (Accurig doesn't add smoothing or make any changes to the polycount of a model). The smoothing is done using a combination of features such as material maps like normals and the smoothing features of the particular software you were using.
To make a character permanently higher poly requires subdivision but the downside to this is this makes them more resource heavy. That's why gaming companies use lower poly models for a higher frame rate and let the game engine and material mapping improve the quality and smoothness.
So once you have rigged your character in AccuRig, just export it and take it into the 3D software you plan to use. Then apply all the materials and you should find it looks fine again.
Peter
Forum Administrator
www.reallusion.com