rafed.alwani
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rafed.alwani
Posted 3 Months Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 1,
Visits: 15
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As soon as I upgraded to iClone 8.5 Unreal Live Link stopped working. It connects with no issues but it does not sync at all. Anybody is having the same issue? Any solutions yet?
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Peter (RL)
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Peter (RL)
Posted 3 Months Ago
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Group: Administrators
Last Active: Yesterday
Posts: 23.1K,
Visits: 36.6K
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Did you update Live Link as well as iClone? Version 1.32 of Live Link is required if you have updated to iClone 8.5. You can update Live Link from the Reallusion Hub.
Peter Forum Administrator www.reallusion.com
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Palmamultimedia
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Palmamultimedia
Posted 3 Months Ago
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Group: Forum Members
Last Active: Last Month
Posts: 40,
Visits: 2.0K
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I have a similar problem although a CC3 character exported to UE works perfectly - body and face, my Metahuman will only animate the body and not the face. I can animate the face in UE with my iPhone and in iClone I've tried acculips, expressions and Motion Live but nothing transfers. Everything updated 5.4.4 and iClone 8.5 and all folders copied into the relevant directories. I'm getting a code errors in UE Live Link ' 'Upgrade your code. Curve elements count has changed from the previous fram. That will clear the previous frames... 'Can't evaluate frame for 'Kevin'. No data was available'
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