fortbonescreative
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fortbonescreative
Posted 2 Months Ago
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Group: Forum Members
Last Active: Last Month
Posts: 1,
Visits: 49
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I'm struggling with the new control rig feature, specifically with the facial animations. I'm using Metahuman Animator for facial mocap, then trying to use it with a CC character that's been UE rigged. When I tested it on Demo-Kevin, it worked very well. Definitely a few fixes needed, but it translated better than I imagined. But when I tried it with any other CC4 character, the results were...bad. It seems there's some morph targets missing or something. I've attempted every way to bring in the charactrer (FBX, LiveLink), and followed all kinds of tutorials to a T, but get the same results. I've also used a few different project files in 5.3 and 5.4. It seems the only one that works is the demo Kevin. I'm attaching a video to demonstrate. One is the Demo-Kevin that worked well, the other is a character I created in CC4. I've tried it on a few different characters to no avail. If anyone has any thoughts, I'd love to hear 'em! Thanks! Contro
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