cc4/ic8 Blender Pipeline Skin Shader Problem - Need Help please...
Hi, Im working on 2 characters. I used kevin as as the base mesh and used his skin texture, then modified the face deformations. No problem when I bring it into Blender. However. for my second character, I used Camilia for the base mesh and made modifications to her face, body, and skin. When I export it to blender, for some reason it uses kevin's skin texture instead. I tried uninstalling cc4, ic8, and headshot, then installed it again. But I'm still getting the same problem...