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I send my character across using Unreal Live Link to the Unreal 5.3 VR template project. VR uses forward shading. My issue is that the character looks broken, I assume it is because the auto setup CC shaders are broken, unless there is alternative material I should be using? Any suggestions or help would be much appreciated. Thanks! 40% of original size (was 1273x345) - Click to enlarge 40% of original size (was 1273x345) - Click to enlarge
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