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Imported motion does not respond to relative looping in C4D

Posted By jcampagna Last Year
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Imported motion does not respond to relative looping in C4D

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jcampagna
jcampagna
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When importing an Actor Core walk motion, creating a motion clip, applying the clip to the character in the timeline -- works, but the rig does not recognize the selection of relative loop to continue the walk pattern. It just cycles back to the root point and starts over. Other rigs like Mixamo will allow for relative looping. Using pivot points for each walk cycle is tedious -- how can I get the Actor Core motions to work with relative loops?https://forum.reallusion.com/uploads/images/6a51cb6a-d408-4b7b-b9e6-8b7a.png



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