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Problem Realtime rendering

Posted By ivan.g Last Year
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ivan.g
ivan.g
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Hi,

My project is not smooth when I move in my 3d space when "Volumetric light + Environment reflection + Shadow map" are activated in my preferences. It is strange because  my project is using only 7.4 Gb out of the 24Gb of my graphic card and is using 6% of the cpu... I don't understand why it is so shacky whith more than enough Ram, Vram and CPU? Is there a way to work more smoothly in "Hi mode" with all "real-time reder options" selected?  

Windows 11 Home 23H2
i9-9900k
48 Gb RAM
NVIDIA RTX 4090 - 24 Gb RAM
Driver nvidia 528.24
SSD NVME Firecuda 530
Iclone 8.4

Project specs :

Project Triangle : 5130406
Selected Tris : 35608 / 35608
VRAM : 7.0 / 24.2 GB
RAM : 11859MB
CPU : 5.8%
animagic
animagic
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I have trouble with Environment Refection (repeated crashes) and have it usually turned off. Any other reflection, such as the Reflection shader will make the response slow.

I also had trouble with the latest Nvidia drivers; very slow response. I reverted back to v 537.58. I see you use an older driver than that. You could try v 537.58 and see if that helps.


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ivan.g
ivan.g
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Thank you for your prompt answer. I tried already to change the driver but I got the same result : the mouse movements are still shaking when moving in the Iclone 3d space when reflection shader and two other preferences are selected. So strange to face that problem with such a powerful hardware?



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