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Hard edges when importing to unreal engine

Posted By BjarkiR Last Year
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BjarkiR
BjarkiR
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After making clothing for CC4 and exporting it to Unreal engine all my clothing have hard edges.here is my workflow
  • Exported the character in T pose from CC4.
  • 2. imported the character into zbrush where i make the clothing and retopologize it and export it into maya.
  • 3. In maya I do the uv mapping and make all the edges soft edges and then export it.
  • 4.In CC4 i import the clothing, copy the skin weights and everything looks good. there are no hard edges inside of CC4.



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