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Matching frames with either click track wave file or tempo map midi file.

Posted By shadeline2000 Last Year
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Matching frames with either click track wave file or tempo map midi...

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shadeline2000
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shadeline2000
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I would love to be able to match the BPM of my music to CTA 5 frames.

A click track wave file provides a sound for the down beat.  It would be nice to be able to say "every X frames for each detected sound in the click track". All you would have to do is monitor the WAV file for anytime it "clicks" or makes a sound and have every X frames match that.  I'm sure a programmer could figure out the best way to import the WAV file to do that.

Maybe a MIDI fille would be easier for you to use?   Programmably, I haven't looked at how to read a MIDI fille, but the documents are everywhere.  Both Reaper and Cakewalk can read and write midi tempo files.  It would be nice to be able to import MIDI tempo files to match with the frames with adjustable parameters.

My main reason for buying Cartoon Animator was to eventually create music synced animation videos to the music I create.  I just didn't think it would be so time consuming to do it manually.  The ability to have it automated would be a blessing!  (Or maybe it already exists?  I'm a newbie).

Thank you!


Peter (RL)
Peter (RL)
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Thank you for the feedback. I will pass this on to the Cartoon Animator team.

However, please do remember if you have any other suggestions, please submit them in the Feedback Tracker. This is the best way to get new features implemented and allows others to support your request. Thanks.

https://www.reallusion.com/FeedBackTracker/Product/Cartoon-Animator-5


                                                                

Peter
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gordryd
gordryd
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Hi, I don't use CTA so I don't know what the 'default' frame rate is, but the "frames per beat" calculation is pretty straightforward if you know the BPM (beats per minute).  I'm assuming since you mentioned MIDI that you would be able to gather the tempo (BPM) from your MIDI program.  If so, then the calc would be:

FPB = 60*FPS / BPM 

Where:
FPB = Frames Per Beat (a better description would be a Beat every 'FPB' Frames)
FPS = Frames Per Second
BPM - Beats Per Minute



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