Hi ,
I think I have identified the issue, which could be useful for others facing the same problem and might help reallusion check the import process?
To answer your question, I tried using prop because importing the motion and selecting Wondermotion from the dropdown would crash Character Creator or iClone.
Some FBX files worked while others didn't.
Here's what I found:
When creating a Wondermotion scene/project (on their website/app), if you choose:
• AI/Mocap/Blender/Maya or Unreal
the motion works and imports fine.
However, if you choose:
• Camera Track (when creating a wondermotion project on their site)
the FBX doesn't import and crashes Character Creator/iClone regardless of whether you have included any of the above options.
It appears there's an issue with the FBX files generated when selecting Camera tracking as an output of a wondermotion project.
I can send anyone who wants to check the problematic files - so far, I've reproduced the issue three times.