Susan (RL)
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Susan (RL)
Posted 10 Months Ago
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Group: Administrators
Last Active: 7 Months Ago
Posts: 89,
Visits: 2.8K
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v1.3 (1.3.2530.1) released on Feb. 20th, 2024
Enhanced:- The transfer mechanism in Live Link version 1.3 has been revamped. With iClone Live Link v1.6 in Unreal, assets are now directly sent to the Unreal Editor, eliminating the need for command-line interactions.
- Enhanced the asset transfer process to enable parallel processing between iClone and Unreal Engine. With this optimization, regular iClone operations can proceed seamlessly while the transfer process is offloaded to Unreal Engine for import procedures.
Fixed:
- New "Exclude Morph Target" options enable accelerated transfer of assets. This is particularly useful for crowd simulations where facial expressions and body morphs of highly detailed characters are not required.
- "Bake all animations to sequencer" can now be enabled for the "Include Motion" option under Scene Mode or motion-only transfer in Motion Mode. The transferred elements will be recreated and directly imported into the UE Sequencer. This option does not currently support light assets.
- If the "Camera" option is enabled when "Bake all animations to sequence" is executed, the camera and its motion will be sent to UE Sequencer.
- If the "Camera" option is enabled when "Bake all animations to sequence" is executed, the camera and its motion will be sent to UE Sequencer.
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rosuckmedia
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rosuckmedia
Posted 10 Months Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 3.2K,
Visits: 4.8K
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Hi Susan, Thank you, very cool updates.👍👍👍 Greetings Robert
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