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Faceless character tutorial?

Posted By kaptaind Last Year
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Faceless character tutorial?

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kaptaind
kaptaind
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Hi Everyone.  I've seen a couple of posts about this subject, but none recently and the older ones didn't help.  Can anyone point me towards a tutorial of how to "blank out" a character's face in Character Creator 4?  By that, I mean either completely erase the characters eyes, nose, and mouth so that their face is just a blank plane, or to be more artistic, pull their skin over their eyes, nose, and mouth, so that you can see the outline of where these features would be.?  I know there are a few faceless characters for sale in the marketplace, but I want to have control over the way the character's body and clothing.  Appreciate any help!
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Hi 
the simplest way is to use the free Blender pipeline tool to export your character to Blender.
Place a sphere over the head with a section of faces removed on the bottom for a neck hole.


Apply a shrinkwrap modifier and use the inflate sculpting brush to lift up any intersections with the characters face mesh
use the pipeline tool to export as accessory back to CC4 and transfer skin weights to make it conforming.



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kaptaind
kaptaind
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Thank you very much for the tip!  I will give it a try!
4u2ges
4u2ges
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Slightly different approach. It is similar to the one as I used to make seamless limbs: https://marketplace.reallusion.com/amputee-limbs-cloth-patches

The faceless head is a cloth with DHS to match practically any CC3+ character with little effort.

I do not show here how I made it. But basically imported Neutral base with pipeline to Blender, duplicated the head and separated it so it becomes a cloth.
Then cut out holes for eyes nose and ears, Glid Fill them and smoothed. Grid fill does very well taking care the UV and weights automatically.
Imported back to CC, hid the eyes, teeth, tongue and tweaked the texture.
The beauty of this method is, that faceless cloth inherits DHS from the head which normally is not possible to apply to cloth items.

Download faceless head cloth here: https://drive.google.com/file/d/1jQ9yw1hjkgcX-K8l2OaF4LxK-MDt1KGw/view?usp=drive_link

By default it seamlessly fits on a CC3+ Neutral base (just need to hide eyes, teeth, tongue and eye elements).

And this is how to fit it to any other character and match the skin.
NOTE: Do NOT attempt to use paint-bucket to replicate the shader from the head to faceless cloth.
It would not work right and would require to restart CC to get the correct shader back.
Use the method in the video...



If you guys decide to sculpt it further to the specific shape in Blender, use pipeline and when return, you need to use
Hide Body Mesh Tool for the cloth and hide the head and part of the neck - same as it was hidden for the original.

Updated: Conform range is set not to deform the face when applied to various characters. A slight smoothing of the neck would still require.




toystorylab
toystorylab
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Wow, cool and thanx for sharing! :satisfied:

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4u2ges
4u2ges
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Thanks Toystory, glad you liked it :)




carljon61
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Hello. I was so happy when i found this because i have been looking for something like this for so long but anytime i try to apply the faceless. It says "failed to load file"
4u2ges
4u2ges
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It says "failed to load file"                               

Make sure you are running the latest version of CC and iClone.




rosuckmedia
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Hi 4u2ges
Very Cool, thanks for sharing. 👍👍
Greetings Robert
4u2ges
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Sure thing Rosuckmedia, thanks!





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